Files
sanderling/internal/hierarchy/hierarchy.go
T
pj d5b6f6ccaf feat: Maestro driver integration + DeviceDriver architecture (#32)
* proto(driver): drop launcher_activity from LaunchRequest

* refactor(driver): rename Driver to DeviceDriver, drop launcherActivity from Launch

* refactor(driver): rename package maestro to sidecar

* feat(driver): add ChromeDriver backed by chromedp

* feat(hierarchy): replace XML parser with TreeNode JSON parser

* refactor(driver): update mock and runner to DeviceDriver, drop launcherActivity

* feat(runner): add platform routing for web vs sidecar

* test(verifier): update hierarchy fixtures from XML to TreeNode JSON

* feat(sidecar): extract readLogcat/readProcMetrics; add MaestroDriverBackend

- Extract readLogcat() and readProcMetrics() as internal package-level
  helpers parameterised by serial
- Add MaestroDriverBackend wiring maestro-client AndroidDriver
- Drop launcherActivity from DriverBackend interface and StubDriverBackend
- Add maestro-utils and micrometer-core as explicit compile deps

* refactor(sidecar): inject DriverBackend into DriverService; drop launcherActivity

- Remove serial and default backend from DriverService constructor
- Make backend a required parameter
- Drop launcherActivity from launch RPC handler
- Create MaestroDriverBackend in Main.kt when platform is android

* test(sidecar): update tests for dropped launcherActivity and required backend

* chore(sidecar): remove unnecessary micrometer-core direct dependency
2026-04-22 19:02:39 +07:00

208 lines
5.4 KiB
Go

// Package hierarchy parses the TreeNode JSON produced by the Maestro sidecar
// and resolves selectors against it.
//
// Selector grammar (v0.1):
//
// id:<suffix> — match resource-id ending with ":id/<suffix>" or equal to <suffix>
// text:<value> — exact match on the node's text
// desc:<value> — exact match on the node's content-desc
// descPrefix:<prefix> — startsWith match on the node's content-desc (e.g. Compose testTag + UUID)
package hierarchy
import (
"encoding/json"
"fmt"
"regexp"
"strconv"
"strings"
)
// Bounds is an inclusive rectangle in device pixels.
type Bounds struct {
Left int `json:"left"`
Top int `json:"top"`
Right int `json:"right"`
Bottom int `json:"bottom"`
}
// Center returns the center point of the bounds.
func (b Bounds) Center() (int, int) {
return (b.Left + b.Right) / 2, (b.Top + b.Bottom) / 2
}
// Width returns the bounds' width.
func (b Bounds) Width() int { return b.Right - b.Left }
// Height returns the bounds' height.
func (b Bounds) Height() int { return b.Bottom - b.Top }
// Element is a flattened view of one hierarchy node.
type Element struct {
ResourceID string `json:"resourceId,omitempty"`
Text string `json:"text,omitempty"`
Description string `json:"description,omitempty"`
Class string `json:"class,omitempty"`
Package string `json:"package,omitempty"`
Clickable bool `json:"clickable,omitempty"`
Enabled bool `json:"enabled,omitempty"`
Checked bool `json:"checked,omitempty"`
Focused bool `json:"focused,omitempty"`
Selected bool `json:"selected,omitempty"`
Bounds Bounds `json:"bounds"`
}
// Tree is a flat collection of every node in a hierarchy dump, in pre-order.
type Tree struct {
Elements []*Element `json:"elements"`
}
// treeNodeJSON mirrors the Maestro TreeNode JSON structure.
type treeNodeJSON struct {
Attributes map[string]string `json:"attributes"`
Children []treeNodeJSON `json:"children"`
Clickable *bool `json:"clickable"`
Enabled *bool `json:"enabled"`
Focused *bool `json:"focused"`
Checked *bool `json:"checked"`
Selected *bool `json:"selected"`
}
// Parse parses a Maestro TreeNode JSON hierarchy.
func Parse(text string) (*Tree, error) {
text = strings.TrimSpace(text)
if text == "" {
return &Tree{}, nil
}
var root treeNodeJSON
if err := json.Unmarshal([]byte(text), &root); err != nil {
return nil, fmt.Errorf("hierarchy: %w", err)
}
tree := &Tree{}
walkNode(&root, tree)
return tree, nil
}
func walkNode(node *treeNodeJSON, tree *Tree) {
element := elementFromNode(node)
tree.Elements = append(tree.Elements, element)
for i := range node.Children {
walkNode(&node.Children[i], tree)
}
}
func elementFromNode(node *treeNodeJSON) *Element {
attrs := node.Attributes
element := &Element{}
element.ResourceID = attrs["resource-id"]
if element.ResourceID == "" {
element.ResourceID = attrs["identifier"]
}
element.Text = attrs["text"]
element.Description = attrs["content-desc"]
if element.Description == "" {
element.Description = attrs["accessibilityText"]
}
element.Class = attrs["class"]
element.Package = attrs["package"]
if node.Clickable != nil {
element.Clickable = *node.Clickable
}
if node.Enabled != nil {
element.Enabled = *node.Enabled
}
if node.Focused != nil {
element.Focused = *node.Focused
}
if node.Checked != nil {
element.Checked = *node.Checked
}
if node.Selected != nil {
element.Selected = *node.Selected
}
if b, ok := attrs["bounds"]; ok && b != "" {
bounds, err := parseBounds(b)
if err == nil {
element.Bounds = bounds
}
}
return element
}
// Find returns the first element matching the selector, or nil.
func (t *Tree) Find(selector string) *Element {
kind, value, ok := parseSelector(selector)
if !ok {
return nil
}
for _, element := range t.Elements {
if match(element, kind, value) {
return element
}
}
return nil
}
// FindAll returns every element matching the selector.
func (t *Tree) FindAll(selector string) []*Element {
kind, value, ok := parseSelector(selector)
if !ok {
return nil
}
var matches []*Element
for _, element := range t.Elements {
if match(element, kind, value) {
matches = append(matches, element)
}
}
return matches
}
func parseSelector(selector string) (string, string, bool) {
index := strings.IndexByte(selector, ':')
if index <= 0 {
return "", "", false
}
return selector[:index], selector[index+1:], true
}
func match(element *Element, kind, value string) bool {
switch kind {
case "id":
if element.ResourceID == value {
return true
}
return strings.HasSuffix(element.ResourceID, ":id/"+value)
case "text":
return element.Text == value
case "desc":
return element.Description == value
case "descPrefix":
return strings.HasPrefix(element.Description, value)
default:
return false
}
}
// boundsPattern matches "[l,t,r,b]" (4-value Maestro format).
var boundsPattern = regexp.MustCompile(`^\[(-?\d+),(-?\d+),(-?\d+),(-?\d+)\]$`)
func parseBounds(text string) (Bounds, error) {
m := boundsPattern.FindStringSubmatch(text)
if m == nil {
return Bounds{}, fmt.Errorf("bounds %q: not in [L,T,R,B] form", text)
}
coords := make([]int, 4)
for i := range 4 {
v, err := strconv.Atoi(m[i+1])
if err != nil {
return Bounds{}, err
}
coords[i] = v
}
return Bounds{Left: coords[0], Top: coords[1], Right: coords[2], Bottom: coords[3]}, nil
}