mirror of
https://github.com/priyanshujain/sanderling.git
synced 2026-10-02 19:17:10 +00:00
b45f28368fd2e779574eac22c913754a30794ba9
the boot step exported the udid as IOS_DEVICE, and just ios spends that as
xcodebuild's -destination name=, which matches the display name and
rejected it: 'unable to find a device matching { name:6F69910C-... }'.
nothing downstream needed it. install, launch and terminate all address
booted, and sanderling resolves --ios-device against booted simulators
first, so the simulator this step boots is the one they all get.
sanderling
Autonomous property-based testing for mobile and web apps.
You write rules that must always hold about your app. sanderling explores the app on its own for minutes or hours, performing thousands of taps, swipes, and inputs, and records every step where a rule breaks. No scripted test paths. One TypeScript spec runs against Android, iOS, and web builds of the same app.
import { extract, always } from "@sanderling/spec";
import { defaultActions } from "@sanderling/spec/defaults";
import { noUncaughtExceptions } from "@sanderling/spec/defaults/properties";
const balance = extract("balance", s =>
parseInt(s.ax.find({ testTag: "Balance" })?.text ?? "0", 10));
export const properties = {
noUncaughtExceptions,
balanceNeverNegative: always(() => balance.current >= 0),
};
export const actionsRoot = defaultActions;
Every run produces a trace: one JSON line and one screenshot per step. sanderling replay opens it in a web UI for stepping through actions, screenshots, property timelines, and violations.
Alpha. Android, iOS, and web (Chrome driver only). Full scope in the v0.1.0 roadmap.
Docs
- Introduction: what property-based testing is and how sanderling works
- Case study: Folio: sanderling finding a real bug in a mobile app
- Getting started: install the CLI and run it against Folio
- Spec language reference
- Examples: folio (KMP, Android/iOS/web), folio-web (React + Vite)
- Architecture for contributors
sanderling, a wading bird that probes the shoreline for bugs that lie beneath.
Languages
Go
74.6%
TypeScript
15.2%
Kotlin
5.5%
Shell
2.7%
Swift
1%
Other
0.9%