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---
title: Writing specs
---
# Writing specs
A spec has three parts: extractors, properties, and actions.
```ts
import { extract, always, actions, weighted, Tap, taps, swipes } from "@uatu/spec";
// 1. Extractors pull values from each observed state.
const loggedIn = extract((s) => !!s.ax.find("id:home-tab-bar"));
const cartCount = extract<number>((s) => (s.snapshots.cart_count as number) ?? 0);
// 2. Properties are LTL formulas evaluated every step.
export const properties = {
cartNeverNegative: always(() => cartCount.current >= 0),
};
// 3. Actions are a weighted tree of what uatu is allowed to do.
export const actions = weighted(
[10, taps],
[2, swipes],
);
```
The Go runner calls into the JS runtime each step. Extractors re-read the current state. Properties re-evaluate with their residual formulas. The action generator returns a tree, and one leaf is sampled by weight and dispatched.
## The `State` object
What extractors see:
```ts
interface State {
ax: AccessibilityTree; // view hierarchy
snapshots: Record<string, unknown>; // values registered by the in-app SDK
screen: { id: string; hash: string };
lastAction: Action | null;
logs: LogEntry[]; // since previous state
exceptions: Exception[];
time: number; // ms since run start
}
```
`ax.find("text:Click me")`, `ax.find("id:login-form")`, `ax.findAll("role:todo-row")` are the common accessors. Prefer stable testID-style identifiers over positional selectors, for the same reason you would in Espresso or XCUITest.
`snapshots` is populated by the in-app SDK via `Uatu.extract("name") { value }`. Use it when the UI does not expose a value you need, such as business-logic state or hidden fields.
## Pattern: preconditions (login, onboarding)
uatu has no setup phase and no fixtures. Preconditions are action generators with two properties:
1. High weight, so they fire whenever applicable.
2. Gated on a state extractor, so they return an empty tree when not applicable and self-disable once the precondition is met.
```ts
const onLoginScreen = extract((s) => !!s.ax.find("id:login-form"));
const doLogin = actions(() => {
if (!onLoginScreen.current) return [];
const emailField = state.ax.find("id:email-field");
const signInButton = state.ax.find("id:sign-in-button");
if (!emailField || !signInButton) return [];
return [
InputText({ into: emailField, text: "[email protected]" }),
Tap({ on: signInButton }),
];
});
```
Stack these for onboarding, consent dialogs, cold-start flows:
```ts
const dismissOnboarding = actions(() => {
const skip = state.ax.find("text:Skip");
return skip ? [Tap({ on: skip })] : [];
});
export const actions = weighted(
[100, dismissOnboarding], // clear the path first
[50, doLogin], // log in when the login screen appears
[10, taps], // exploration
[2, swipes],
);
```
Lifecycle of a run:
```
Step 1: fresh install, onboarding visible
eligible: dismissOnboarding (weight 100)
picks: Tap "Skip"
Step 2-3: login screen visible
eligible: doLogin (weight 50)
picks: InputText / Tap to sign in
Step 4+: home screen, onboarding and login generators return []
eligible: taps, swipes
picks: autonomous exploration
```
Session state (tokens, keychain, prefs) persists through the rest of the run. If the app logs the user out mid-run, `doLogin` re-fires automatically. No retry logic, no special-casing.
## Pattern: conditional properties
Use gating extractors the same way inside properties. Express "only check X when Y holds":
```ts
const loggedIn = extract((s) => !!s.ax.find("id:home-tab-bar"));
export const properties = {
cartPersistsWhenLoggedIn: always(() => {
if (!loggedIn.current) return true;
return state.snapshots.cart_count !== undefined;
}),
};
```
When `implies` ships in v0.1.0, this becomes:
```ts
cartPersistsWhenLoggedIn: always(() =>
implies(loggedIn.current, () => cartCount.current !== undefined)
),
```
## Pattern: eventually (once the operator lands)
`always` asserts something holds at every step. `eventually` asserts it holds at some step, usually with a time bound:
```ts
// v0.1.0+
loginSucceedsWithin30s: eventually(
() => loggedIn.current
).within(30, "seconds"),
```
Useful for liveness checks: the loading spinner eventually goes away, the deep link eventually lands on `/home`.
## Pattern: snapshot-backed properties
When the UI does not expose a value but the app knows it, use the SDK's extractor registry:
```kotlin
// in the app (Android)
Uatu.extract("cart_count") { store.cart.size }
```
```ts
// in the spec
const cartCount = extract<number>((s) => (s.snapshots.cart_count as number) ?? 0);
export const properties = {
cartMonotonicAfterAdd: always(() => {
const previous = cartCount.previous;
return previous === undefined || cartCount.current >= previous;
}),
};
```
This pattern lets you write properties against business logic that no UI element exposes.
## Pattern: weighted exploration sub-trees
Nest `weighted` to group related actions and tune their collective rate:
```ts
export const actions = weighted(
[100, dismissOnboarding],
[50, doLogin],
[10, taps],
[2, swipes],
[1, weighted(
[3, openLink("todos://home")],
[1, openLink("todos://settings")],
[1, openLink("todos://item/42/edit")],
)],
);
```
Weights are relative within a tree, so nested trees get their own local budget. This is how you keep low-frequency but high-value actions (deep links, background/foreground, rotate) from drowning out normal tapping.
## Anti-patterns
**Positional taps.** `Tap({ on: { x: 100, y: 200 } })` works for a demo but breaks on any layout change. Always prefer an `ax.find("id:...")` reference.
**Sleep or wait-for-time.** `Wait(3000)` inside an action generator is a smell. If you need to wait for a condition, use an extractor and gate the next action on it.
**Retry logic inside generators.** Generators should be pure: given the same state they produce the same actions. Retry is the runner's responsibility.
**Unbounded `eventually`.** Without a `.within(...)`, `eventually` never fails within a finite run. It just stays residual. Almost always you want a bound.