3.5 KiB
title
| title |
|---|
| Architecture |
Architecture
flowchart TB
subgraph go["sanderling (Go)"]
direction LR
B["Bundler / esbuild"] --> V["Verifier / goja + LTL"]
V <--> R["Runner"]
R --> D["DeviceDriver"]
R --> T["Trace writer\nJSONL + PNG"]
end
SC["Maestro sidecar (JVM)"]
SDK["in-app SDK\n(Device / Emulator)"]
CH["Chrome (CDP)"]
RD[("runs/")]
IN["sanderling inspect\nHTTP + SSE"]
UI["Web UI (React)"]
D -->|gRPC| SC
SC -->|UIAutomator / XCTest| SDK
R -->|"Unix socket<br/>(pause / state / logs)"| SDK
D -->|CDP| CH
T --> RD --> IN --> UI
Processes
sanderling (Go). The top-level binary. Bundles the spec with esbuild, evaluates it in goja, runs the main loop, dispatches actions through the DeviceDriver interface, writes the trace.
Maestro sidecar (JVM). A Kotlin process that wraps maestro-client and exposes a gRPC surface matching the DeviceDriver interface. Handles UI input, screenshots, the system accessibility tree, and OS-level alerts. Native platforms only.
In-app SDK. A Kotlin (or Swift for iOS) library linked into the app under test. Exposes a Unix socket to the runner. Provides pause and resume, view-hierarchy dumps, coverage reads, log capture, and user-registered state extractors. Native platforms only.
Chrome (CDP). For web targets, the Go binary drives Chrome directly over the Chrome DevTools Protocol. No sidecar or in-app SDK is involved.
Transports
| Channel | Platform | Transport | Purpose |
|---|---|---|---|
| Go to Maestro sidecar | Native | gRPC (localhost TCP) | UI input, screenshots, system alerts |
| Go to in-app SDK | Native | Unix domain socket | Pause / resume, hierarchy, coverage, logs, extractors |
| Go to Chrome | Web | Chrome DevTools Protocol | UI input, screenshots, DOM hierarchy, console logs |
On native, the transport split exists because only real UI events need to cross process and OS-API boundaries. Introspection is cheap, frequent, and lives on a fast local socket directly to the app. On web, CDP handles both.
Inspect UI
sanderling inspect is a separate mode of the same Go binary. It serves an embedded React bundle and reads runs/ from disk, streaming file-watcher events over SSE so the UI updates as new steps land. It has no connection to any driver; it only consumes the trace artifacts.
Per-step cycle
The heart of the system is:
pause ─► capture state ─► evaluate properties ─► pick action ─► resume ─► dispatch
Native (Android / iOS):
- The runner asks the driver to wait until the UI is idle.
- The runner sends
PAUSEto the SDK over the Unix socket. The SDK freezes the main runloop at a safe point. - The SDK sends back a
STATEmessage: view hierarchy, coverage delta, logs since last step, exception list, snapshot values. - The runner feeds state into goja. Extractors re-read; properties re-evaluate; the action generator returns a weighted tree.
- The runner writes the trace entry for this step.
- The runner picks an action by weight.
- The runner sends
RESUMEto the SDK, then dispatches the action through the driver (gRPC to sidecar → Maestro → UIAutomator or XCTest). - Loop.
Web (Chrome):
Steps 2-3 use CDP to capture the DOM hierarchy and console logs directly; there is no SDK pause/resume. The rest of the cycle is identical.
The cycle runs hundreds of times per minute. Every step produces one row in trace.jsonl and one screenshot.