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---
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name: sanderling-property-patterns
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description: Decide what a sanderling spec should assert. A catalogue of property shapes that are sound (cross-panel agreement, bounds on an effect, counting actions against effects, input and navigation invariants), each with the tempting unsound version beside it. Use when starting a spec, when adding a property to one, or when a property keeps convicting an app that behaved.
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---
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# Choosing what to assert
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You have sanderling driving your app and now you have to say what must be true.
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This is the hard part, and it fails in two directions: you freeze, or you write
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six properties none of which can ever be false.
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One rule orders everything below. **Soundness outranks detection.** A property
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that convicts more often and is sometimes wrong is strictly worse than one that
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convicts less and is never wrong, because a false conviction costs someone a day
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and then costs the whole suite its credibility. When a property cannot establish
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what it needs, it declines.
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Each shape below gives the sound form and the tempting form next to it, because
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the tempting one is usually what gets written first. The examples are from the
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two specs in this repo: `replay-ui/sanderling/spec.ts` (sanderling fuzzing its
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own trace browser) and `examples/folio/sanderling/spec.ts` with
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`examples/folio/sanderling/predicates.ts` (a KMP finance app).
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Once you have written properties, run `sanderling-spec-review` over them. It
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audits what this file helps you build.
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## 1. Two parts of the UI derive the same fact and must agree
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Reach for this first, always. If your app shows the same number in two places,
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or shows a thing and a count of that thing, or renders a list and a selection
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into that list, you have a property and you do not have to think about windows,
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calibration, or attribution to write it.
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It is the strongest shape available. It holds on any run against any data, so
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nothing needs recalibrating when a fixture changes; it needs no reasoning about
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which action caused what; and an app that drifted on one of the two paths cannot
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satisfy it. It is the backbone of `replay-ui/sanderling/spec.ts`, which states it
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three times over: the toolbar's step count against the number of rows the list
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renders, the toolbar's step against the step the screenshot panel built its URL
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from, and the tab badge's violation count against the number of rows the
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violations panel shows.
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```ts
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const stepCountMatchesTheList = always(() => {
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const current = toolbar.current;
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const rows = stepRows.current;
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if (!current || current.stepCount === null || rows.length === 0) return true;
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return current.stepCount === rows.length;
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});
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```
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**What goes wrong: reading the second value off the wrong element.** Scope each
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reading to the panel you mean, by name, not by position in the tree.
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```ts
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// tempting: the first screenshot on the page
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s.ax.find({ "data-testid": "screenshot" })
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// sound: the before panel's screenshot
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s.ax.find([{ "data-testid": "state-before" }, { "data-testid": "screenshot" }])
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```
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Both versions pass most of the time. The fuzzer put the before panel on another
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tab, which left the after panel's image first on the page, and the first version
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fired against a UI that was behaving correctly.
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**What else goes wrong: never getting both readings onto one step.** This
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shape's failure mode is vacuity, not false conviction, which makes it quiet. An
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undirected run over replay-ui went 40 steps without switching a single tab out
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of roughly 15 clickable elements, leaving both tab-facing properties vacuously
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true. The fix is in the action tree, not the property: give the action that
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brings the second reading into view its own weight.
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```ts
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const switchATab = actions(() => {
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const tabs = tabElements.current;
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return tabs.length === 0 ? [] : [Tap({ on: from(tabs).generate() })];
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});
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export const actionsRoot = weighted(
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[25, switchATab],
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[20, showAViolatingStepWithItsPanel],
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[25, defaultActions],
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);
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```
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Weighting one half is usually not enough, and this is the part that surprises
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people. `badgeCountMatchesThePanel` needs a badge, which a tab strip renders
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only for a step that has a violation, and a panel to compare it against, which
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exists only while a particular tab is selected. Undirected actions put both on
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the same step 0 times in the 80 steps of replay-ui's first dogfood run. Aiming
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at the violating step alone just moved the misses to the other side: still 0
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judged. `showAViolatingStepWithItsPanel` in that spec aims at both halves in
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sequence, selecting a violating row and then opening a panel if none is up.
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It also opens the *after* panel deliberately, because the before panel's
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screenshot is what `screenshotShowsTheSelectedStep` reads, and covering it up
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would buy one property's evidence with another's. When two properties read the
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same screen, an action tree can starve one to feed the other, and nothing in the
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run output will say so.
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## 2. An effect must not exceed what the actions could have caused
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When the app has an effect you can measure (money moved, rows added, a counter
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climbed), state a bound on it rather than a prediction of it.
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**Prefer an upper bound to an equality.** This is the single most valuable
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sentence in this file.
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`examples/folio/sanderling/predicates.ts` states one rule about one app both
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ways, so the two are worth reading side by side. Each line is the last line of
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its predicate, after the guards, at a step where exactly one submit sits in the
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window:
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```ts
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// sound, committedAmountExceedsOneSubmit: the violation is moving by MORE
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// than the one submit in this window could account for
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Math.abs(currAccountBalance - prevAccountBalance) > typedAmount
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// tempting, submitChangesBalanceByTypedAmount: it moved by exactly what I typed
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Math.abs(currTotalBalance - prevTotalBalance) === typedAmount
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```
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Both catch the bug, because a double submit moves the balance by twice the typed
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amount. Only the second also convicts an app that behaved. A balance that has
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not moved is a commit still in flight (folio's `createTransaction` runs in a
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coroutine), a submit the app rejected, or a tap that never landed, and none of
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those is evidence of anything.
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The asymmetry is the point. Moving by more than one submit's worth is not
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something a correct app can do, so the bound needs no case for any of the three.
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The equality needs a case for each, and every one you forget is a false
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conviction. Compare the two guard stacks and the price is exactly legible: the
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equality declines on `confirmedApplied` and on `acrossRelaunch`, and the bound
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carries neither, because a submit that may not have landed and a restart that
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may have eaten the commit both leave the balance under the bound anyway. Those
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are the two facts the runner cannot promise (see below), and needing to guard
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against both is a cost of the equality, not of the app.
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You do give something up, so make the trade deliberately. A bound cannot see a
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balance that moved by *less* than the typed amount, and for a ledger that is a
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real bug. The question to settle before giving it up is whether your readings are
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tight enough to tell "moved by less" from "has not finished moving yet". If they
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are not, the equality was never detecting that bug either; it was reporting it at
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random.
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The bound has one precondition, and it is the same one as shape 3: it bounds the
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effect by what the actions in the window could have caused, so the window has to
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count every action that could cause the effect. Miss one and the bound is not a
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bound.
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## 3. Count the actions, not the amounts
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The same bound, stated in counts. One action must not produce two effects.
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```ts
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!committedTransactionsExceedSubmits({
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countsBefore: homeTxnCounts.previous ?? null,
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countsAfter: homeTxnCounts.current,
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submitsInWindow: submitsSinceCounts.current,
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})
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```
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Reach for this whenever the effect is countable. No arithmetic on values the UI
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formatted and you parsed back, no float precision to reason about, and it stays
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sound however wide the window between two readings gets, since both sides
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accumulate over the same window.
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It has exactly two failure modes and both are about the window. Neither makes it
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unsound. Both make it useless, quietly.
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**The window has to close often enough to attribute anything.** The window opens
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when you last read the fact and closes when you read it again, so a run that
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wanders away from that screen accumulates budget on one side of the bound
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without accumulating evidence on the other. Measured on a real iOS run: it went
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from step 19 to step 136 without returning to the screen the property reads,
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giving a transaction rise of 15 against a window of 37 submits. 15 is not more
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than 37, so nothing was reported. The same run also gave 4 against 7, 6 against
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13, and 1 against 1. Sound throughout, detected nothing.
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The obvious fix is to read the fact somewhere the run visits often. The better
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one, when the wide window is the app's own shape rather than an accident, is to
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**state the same rule a second time over a narrower window**, which is what
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folio's spec now does:
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```ts
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const submitCommitsOneTransactionPerAction = always(
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next(
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() =>
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!committedTransactionsExceedSubmits({ /* Home's counts, wide window */ }) &&
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!committedAmountExceedsOneSubmit({ /* this account's balance, narrow window */ }),
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),
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);
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```
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The counting form can only close its window on a Home reading, and a walk that
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stays inside the transaction flow leaves it hundreds of steps and dozens of
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submits wide. The second conjunct says the same thing in money about the one
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account whose screen the walk is already on, and the transaction flow redraws
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that balance on nearly every frame, so its window is usually a single action
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wide, narrow enough to tell one commit from two. One rule, two windows, and the
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narrow one is where the detection actually comes from.
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That only works because the two readings are kept from spanning two accounts:
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`readAccountBalance` drops its carrier on every route that is not the ledger or
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the transaction screen, transition frames included. A narrow window buys nothing
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if the pair it compares straddles two different subjects.
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**The window must not be spent on actions that provably could not cause the
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effect.** A bound inflated by taps that commit nothing is a bound the app can
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never exceed, which is slack a real double submit hides behind. Folio's
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transaction submit is `clickable(enabled = amount.isNotBlank())`, so a tap with
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an empty field never fires at all, and the app's own `parseCents` refuses
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anything outside `^\d+(\.\d{1,2})?$` or parsing to zero. Measured over four
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recorded Android runs, 19, 11, 25 and 25 of 35, 26, 42 and 42 submit taps landed
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with the amount field empty, which is roughly half the budget in every one.
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`submitCouldCommit` in `predicates.ts` is that rule, and note how narrowly it is
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drawn. It returns false only where folio's own code **must** have refused, and
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returns true for anything it cannot rule out, including an undefined reading and
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an amount too large for the app to hold. Over-counting costs a detection;
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under-counting convicts a healthy app.
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Establishing that an action could not have had an effect is app knowledge, not
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something the runner can tell you, and it has to come from the frame the tap
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read. Folio reads the amount field on the landing frame, which is sound because
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the tap changes nothing about it and one action runs per step.
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`element.enabled` is on every `AccessibilityElement` for the general case,
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though whether your platform populates it honestly is worth checking on a real
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tree rather than assuming.
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The mirror of this rule matters just as much: an action whose effect you cannot
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rule out **must** be counted. Leaving out submits whose dispatch the runner
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could not confirm is what once convicted a healthy app here, when the property
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saw a transaction rise of one against a window of zero.
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## 4. A value the user can reach must stay inside its legal range
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Anything the user can type, or a URL can carry, or a deep link can set, is
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attacker-controlled input to your app even when the attacker is a fuzzer. The
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property is that it stays legal, and it is cheap: one reading, no window, no
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attribution.
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```ts
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const selectedStepIsInRange = always(() => {
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const current = toolbar.current;
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if (!current || current.step === null || current.stepCount === null) return true;
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return current.step >= 1 && current.step <= current.stepCount;
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});
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```
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Two things make that sound. The bound comes from the app's own reading of how
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many steps the run has, not from a number you typed after looking at a fixture.
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And it asserts legality rather than a prediction:
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```ts
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// tempting: I tapped next, so it must now be on step n + 1
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toolbar.current.step === (toolbar.previous?.step ?? 0) + 1
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```
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which is false at the end of the run, false when the tap did not land, and false
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whenever the app is within its rights to clamp. Assert what must not happen.
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## 5. State machine and navigation invariants
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Every screen with a selection, a mode, or a route has invariants that are true
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by construction and therefore worth stating, because "by construction" is
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exactly what breaks.
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**Exactly one, not at least one.** The looser version is the tempting one and it
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gives up the interesting half of the bug.
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```ts
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const exactlyOneStepIsSelected = always(() => {
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const rows = stepRows.current;
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if (rows.length === 0) return true;
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return rows.filter((row) => row.active).length === 1;
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});
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```
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Two selected rows is a stuck selection. Zero is the toolbar showing a step the
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list has no row for, which is what an off-by-one or a failed clamp looks like
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from the list's side, and `>= 1` would never see it.
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**A view change must not be a navigation.** Switching a tab, opening a menu or
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toggling a theme must leave the app where it was.
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```ts
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const switchingTabsKeepsTheStep = always(
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next(() => {
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const previousTabs = activeTabs.previous;
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const previousToolbar = toolbar.previous;
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const currentToolbar = toolbar.current;
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if (previousTabs === undefined || previousTabs === activeTabs.current) return true;
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if (!previousToolbar || !currentToolbar) return true;
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return previousToolbar.step === currentToolbar.step;
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}),
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);
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```
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Note the guard: it declines unless the tab strip actually changed. A property
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about an event must first establish that the event happened.
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The tempting unsound version of a navigation property is asserting the route you
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were hoping for, `route.current === "home"` after tapping submit. The app is
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within its rights to show a validation error and stay, and folio does exactly
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that for an amount of zero. State what must not happen, not what you wanted to.
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Deriving the route at all deserves care, and folio's `routeOfFrame` is the
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pattern: it returns the screen only when exactly one screen marker is in the
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tree, and null otherwise. Android's hierarchy dump carries the outgoing and the
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incoming screen together on 425 of 1879 steps measured across 17 runs, better
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than one frame in five. Such a frame is evidence about neither screen, and
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ranking the markers to pick one is how a spec convicts itself on an animation.
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## 6. The ones you get for free
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```ts
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import { noUncaughtExceptions, noLogcatErrors } from "@sanderling/spec/defaults";
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export const properties = { noUncaughtExceptions, /* yours */ };
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```
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Export `noUncaughtExceptions` before you write anything of your own. It costs a
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line, it needs no app knowledge, and a fuzzer typing `'; DROP TABLE--` and a
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4096-character string into every field it finds will surface real breakage
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||||
through it. `noLogcatErrors` is stricter and Android-only; it holds trivially
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elsewhere, so it is worth turning on once you know your app's log hygiene can
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support it.
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They do not substitute for the shapes above. An app can be thoroughly wrong
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about money without throwing once.
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## The rules that cut across all of them
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**Absence is unknown, never a default.** Extractors return null when the element
|
||||
is not there, and a property handed null declines. `0`, `""` and `[]` are the
|
||||
values that turn a property into one that fires on healthy runs: folio's
|
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balances once parsed as `0` on web, so the check became `|0 - 0| === typed` and
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was false at every healthy submit. An empty list has the same problem in the
|
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other direction, and it is worse because it looks reasonable. Android renders
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Home's own node a frame or two before its list, so `findAll` over the cards
|
||||
comes back empty while the screen already claims to be Home. That is unknown,
|
||||
not "no accounts", and reading it as zero accounts killed folio's counting
|
||||
invariant outright: `countsBefore` was `{}` at every evaluation point of all 17
|
||||
runs measured.
|
||||
|
||||
**Attribution needs injective keys.** If two distinct objects can produce the
|
||||
same identity key, a value silently jumps between unrelated series. Merged UI
|
||||
text is the usual culprit: web collapses an account card into a single node
|
||||
whose text runs the name into the count, so an account named `Travel1` with 25
|
||||
transactions and one named `Travel12` with 5 both render `TRTravel125
|
||||
transactions`. No function of that string can separate them. Where a key can
|
||||
collide, drop the reading rather than guess: `homeTxnCountsOf` leaves out any
|
||||
name carried by more than one card, because subtracting two different accounts'
|
||||
counts convicts a healthy app of double-submitting.
|
||||
|
||||
**Match whole keys, not endings.** `endsWith` attribution judges an older
|
||||
account named `Emergency Fund` when the user typed `Fund`: have the new card
|
||||
clipped out of the reading, the way a list clips any card, and the old account
|
||||
is convicted for money it has held all along. Substring matching is looser
|
||||
still. Build every form of the key the platforms can produce and compare each
|
||||
one whole, which is what `createdAccountHasNonZeroBalance` does with
|
||||
`account.name === typed || account.name === initialsOf(typed) + typed`. Note
|
||||
that this bought detections as well as soundness: under the suffix test, a name
|
||||
that two cards ended with was thrown away as unattributable rather than matched
|
||||
to the one card that actually carried it.
|
||||
|
||||
**What the runner could not promise.** `state.lastAction` is
|
||||
`Action & { applied: true | null; relaunched: true | null }`, and collapsing any
|
||||
of its states is unsound:
|
||||
|
||||
- `null`, the whole field, means no action ran
|
||||
- `applied: true` means the runner saw the dispatch succeed
|
||||
- `applied: null` means it was dispatched and nobody can find out whether it
|
||||
landed, because an RPC deadline can fire after the tap arrived
|
||||
- `relaunched: true` means the runner had to bring the app back to the
|
||||
foreground after this action, so the two readings straddle a restart
|
||||
|
||||
One rule covers the last two, and it is the rule that decides shape 2 for you.
|
||||
An action the runner cannot fully vouch for **still counts toward a bound on
|
||||
what the app could have done**, and it **never licenses attributing an effect to
|
||||
it**. So a bound counts it and an equality has to decline on it. That is why
|
||||
`committedAmountExceedsOneSubmit` needs no `confirmedApplied` guard and no
|
||||
`acrossRelaunch` guard while `submitChangesBalanceByTypedAmount` needs both: a
|
||||
property demanding the effect of an action that may never have run, or that a
|
||||
restart may have swallowed, convicts the app of the runner's own uncertainty.
|
||||
|
||||
`relaunched` is the same shape of fact as `applied`, applied to app state rather
|
||||
than to dispatch. The action itself did happen. What nobody can promise across
|
||||
it is that the process ran continuously, that the commit survived, or that the
|
||||
screen is showing the same slice of the same list it was. So a property assuming
|
||||
continuous state declines, via `acrossRelaunch(lastAction)`, and folio uses it
|
||||
in three places: `createdAccountHasNonZeroBalance` declines because Home redraws
|
||||
from the top and the card carrying the typed name may be an older account laid
|
||||
out where the new one used to be, the equality property declines because it
|
||||
demands an effect, and `countSubmitsInWindow` uses it to **stop trusting its own
|
||||
refusal evidence**, since a relaunch is the one thing that can put a form state
|
||||
on screen other than the one the tap read.
|
||||
|
||||
Both fields are `true | null` rather than booleans, and that is deliberate: only
|
||||
the positive report is a fact the runner can vouch for, so `null` is "not
|
||||
reported" rather than "did not happen". `relaunched` shows why it has to be that
|
||||
way. Web and iOS cannot read the foreground at all, so they never relaunch the
|
||||
app and equally cannot promise it never restarted, and a `false` there would be
|
||||
a claim nobody is in a position to make. Read the absence as a guarantee and you
|
||||
have made the same mistake as reading a missing value as zero, one level up.
|
||||
|
||||
**Testing a property means both directions, every time.**
|
||||
|
||||
- it fires on the bug it exists to catch
|
||||
- it stays silent on a run where the app behaved
|
||||
|
||||
The second is the one people skip and the one that catches unsoundness. Build
|
||||
the fixture where the effect happens legitimately, at the boundary the property
|
||||
draws, and assert silence: the commit that is still settling, the submit the app
|
||||
refused, the card that scrolled into view rather than being created, the pair of
|
||||
readings taken either side of a relaunch. A property you have only ever seen go
|
||||
red is a property you have half tested.
|
||||
|
||||
Then hand it to `sanderling-spec-review`, which will ask how many steps it
|
||||
actually judged on a real run.
|
||||
@@ -0,0 +1,353 @@
|
||||
---
|
||||
name: sanderling-spec-authoring
|
||||
description: Write a sanderling spec for an app: test hooks, extractors, selectors, properties, and an action tree that reaches the states the properties read. Use when adopting sanderling for a new app, when adding a property to an existing spec, and when a run is green because it never reached the state the property was written for.
|
||||
---
|
||||
|
||||
# Writing a sanderling spec
|
||||
|
||||
A spec is a TypeScript module the runner evaluates once per step. It exports
|
||||
`properties` and `actionsRoot`, plus an optional `setup` and `generator`.
|
||||
Writing one is easy. Writing one that would catch a real bug is not, because a
|
||||
spec that checks nothing looks exactly like a spec that checks everything: both
|
||||
are a green run.
|
||||
|
||||
So the order below is arranged around getting evidence early that each piece
|
||||
reads what you think it reads. When the spec is written, audit it with
|
||||
`sanderling-spec-review` before trusting a green run from it.
|
||||
|
||||
## Write it in this order
|
||||
|
||||
Hooks, then extractors, then **one** property, then run it and read the witness,
|
||||
then everything else. Writing six properties before the first run is how people
|
||||
end up with six that cannot fire, and nothing in the output tells you which.
|
||||
|
||||
## Hooks first
|
||||
|
||||
Your app needs stable handles or nothing can name what it is asserting on. The
|
||||
hooks the replay UI's spec drives (`data-testid`, `data-step`) were added to the
|
||||
UI for that spec, and its header says why: a UI with no stable handles is a UI
|
||||
nothing can assert on, and that is as true for a person writing a test as it is
|
||||
for a fuzzer.
|
||||
|
||||
Put a hook on the screen or route markers, on every container you will scope a
|
||||
lookup to, and on every fact you will read. `testTag` is the portable one: it
|
||||
surfaces as resource-id on Android and accessibilityIdentifier on iOS, and on
|
||||
web it resolves to `data-testid` or `id`.
|
||||
|
||||
## Extractors
|
||||
|
||||
`extract(name, fn)` reads one fact off `state.ax` per step. `.current` is this
|
||||
step's value, `.previous` the last step's, `undefined` on the first step.
|
||||
|
||||
Name every one. The name is what you get back later: `extractor_changes` in
|
||||
`trace.jsonl` carries the prev/curr pair for each extractor whose value moved,
|
||||
and the witness recorded at a violation carries the extractor values behind it,
|
||||
by name. An unnamed extractor shows up as `extractor_3`, which tells you nothing
|
||||
at the point you most need to know what the property was looking at.
|
||||
|
||||
The rule that decides whether the spec is worth anything:
|
||||
|
||||
> **Return `null` when the element is absent. Never `0`, `""`, or `[]`.**
|
||||
|
||||
An unreadable fact is unknown, and a default turns unknown into a claim. Both
|
||||
directions bite. Folio parsed a missing balance as `0` and its property became
|
||||
`Math.abs(0 - 0) === typedAmount`, false at every healthy submit. Read a missing
|
||||
panel's row count as `0` and the property says the cart is empty when the truth
|
||||
is that the cart is not on screen. Where the ambiguity is real, call it unknown:
|
||||
an empty `findAll` is both "no rows" and "not drawn yet", and folio treats it as
|
||||
unknown, which costs the very first account of a run and buys back every card
|
||||
that arrived late.
|
||||
|
||||
Extractors run before properties and action generators, and they may not read
|
||||
each other. If two readings must come off one parse, put the parse in a helper
|
||||
both call: `examples/folio/sanderling/predicates.ts` does this with
|
||||
`oncePerFrame`, keyed on the state object, since both hosts build a new state
|
||||
object per step.
|
||||
|
||||
## Selectors
|
||||
|
||||
`ax.find` and `ax.findAll` take a string (`"id:CartBadge"`), an object
|
||||
(`{id: "CartBadge"}`), or an array of objects for a path. Element handles carry
|
||||
their own `.find` / `.findAll` scoped to their subtree.
|
||||
|
||||
The two forms resolve identically: an object key is matched by the same rule its
|
||||
string form uses, so `{id: "X"}` and `"id:X"` can never pick different elements.
|
||||
What differs is the rule per key. Measured against an Android dump holding
|
||||
`com.app:id/CartBadge`, whose content-desc is `Cart, 3 items`, alongside
|
||||
`AddAccountSubmit`:
|
||||
|
||||
| Selector | Resolves to |
|
||||
|---|---|
|
||||
| `{id: "CartBadge"}` | the badge: `id` matches the whole resource-id, or the part after `:id/` |
|
||||
| `{id: "Sub"}` | nothing: `id` wants a whole name, not a fragment |
|
||||
| `{testTag: "CartBadge"}` | the badge: `testTag` reaches resource-id on Android and accessibilityIdentifier on iOS |
|
||||
| `{testTag: "Sub"}` | `AddAccountSubmit`, because every key outside the `id` / `desc` / `descPrefix` special cases is a **substring** match |
|
||||
| `{desc: "Cart"}` | the badge: `desc` takes the whole description, or an iOS merged label starting `Cart, ` |
|
||||
|
||||
`testTag` is the portable key and the one to reach for, but name the element in
|
||||
full. A substring match on `Sub` is not a match, it is a coincidence, and it
|
||||
will one day pick a different control.
|
||||
|
||||
A selector that matches nothing makes every property over it vacuous, and
|
||||
nothing anywhere reports that. This is why the selector you verify is the one
|
||||
you found a real value for in a witness, not the one that looked right when you
|
||||
wrote it.
|
||||
|
||||
**Scope the lookup to a container instead of taking the first match on the
|
||||
page.** From `replay-ui/sanderling/spec.ts`: an earlier draft of
|
||||
`screenshotShowsTheSelectedStep` took the first screenshot on the page, the
|
||||
fuzzer put the "before" panel on another tab, which left the "after" panel's
|
||||
image first, and the property fired against a UI that was behaving correctly. It
|
||||
now reads `s.ax.find([{ "data-testid": "state-before" }, { "data-testid": "screenshot" }])`
|
||||
and is scoped to the panel it means.
|
||||
|
||||
A screen marker is not enough scope on its own during a navigation. Android's
|
||||
hierarchy dump carries the outgoing and the incoming screen together on 425 of
|
||||
1879 steps measured across 17 runs, better than one frame in five, so a find
|
||||
scoped to a screen the app has already left still resolves. Decide the route once
|
||||
per frame, return `null` when more than one screen marker is present, and have
|
||||
every reading take its answer from there. `routeOfFrame` in folio's
|
||||
`predicates.ts` is that rule and carries the measurements.
|
||||
|
||||
## Properties
|
||||
|
||||
`always(f)` requires `f` at every step. `next(f)` inside it compares this step
|
||||
to the next, which is how you state "this action had that effect". `now(f)`
|
||||
evaluates at the current step inside a formula body.
|
||||
`eventually(f).within(n, "steps" | "seconds" | "milliseconds")` requires `f`
|
||||
before the window closes; unbounded, it never fails a finite run. At the top
|
||||
level an `eventually` is one goal for the whole run, armed once and discharged
|
||||
for good the first time it holds; written inside `always` it re-arms at every
|
||||
step, which asks for the window to be met from everywhere. Every formula has
|
||||
`.implies`, `.and`, `.or`, `.not`.
|
||||
|
||||
The stock properties are in `@sanderling/spec/defaults`. Put
|
||||
`noUncaughtExceptions` in every spec: it fails when the run captures an uncaught
|
||||
throwable or a `Sanderling.reportError` call, it needs no hooks and no
|
||||
calibration, and it is free. `noLogcatErrors` (also exported from
|
||||
`@sanderling/spec/defaults/properties`) fails on any error-level logcat line and
|
||||
is Android-only, holding vacuously elsewhere.
|
||||
|
||||
## What makes a good first property
|
||||
|
||||
Prefer a **cross-panel agreement**: two parts of the UI that derive the same fact
|
||||
by different paths must say the same thing. The toolbar prints a step count and
|
||||
the list renders rows; a badge counts violation records and the panel counts the
|
||||
rows it can show for them. Those hold on any run, so they never need
|
||||
recalibrating against a fixture, and an app that gets the fact wrong in one of
|
||||
the two places cannot satisfy them however it was driven there.
|
||||
`replay-ui/sanderling/spec.ts` is six of these plus `noUncaughtExceptions`, and
|
||||
its header explains the choice.
|
||||
|
||||
Contrast a property that needs the fuzzer to reach a specific state, like
|
||||
folio's "a submit moves the balance by exactly the amount typed". That is where
|
||||
the real bugs are, and it is the harder thing to keep honest: it needs an action
|
||||
tree that reaches the state, a window that closes often enough to bound what
|
||||
happened inside it, and attribution that cannot blame the wrong action. Folio's
|
||||
counting form went 117 steps between two readings on one iOS run and gathered 37
|
||||
submits against a rise of 15 transactions, which is perfectly sound and says
|
||||
nothing at all; the fix was to state the same rule over a number the app redraws
|
||||
on nearly every frame, so the window is usually one action wide. Write these
|
||||
second, and read `sanderling-spec-review` before you believe one.
|
||||
|
||||
Whichever you write, name the input that makes it return false before you move
|
||||
on. If you cannot, it is decoration.
|
||||
|
||||
## Actions
|
||||
|
||||
`actions(() => Action[])` returns the candidate actions for this step and the
|
||||
picker chooses one. The verbs are `Tap`, `DoubleTap`, `LongPress`, `InputText`,
|
||||
`Scroll`, `Swipe`, `PressKey`, and `Wait`. The built-in generators are `taps`,
|
||||
`doubleTaps`, `longPresses`, `typing`, `scrolls`, `swipes`, `pressKeys`, and
|
||||
`waitOnce`; `defaultActions` bundles them at taps and typing 100, scrolls 50,
|
||||
swipes 25, double taps 10.
|
||||
|
||||
`weighted([n, generator], ...)` composes them with relative weights.
|
||||
`whenRoute(routeExtractor, routes, body)` runs `body` only on the named screens.
|
||||
The optional `setup` export runs before `actionsRoot` for as long as it returns
|
||||
actions, which is where login and onboarding belong; it re-engages on its own if
|
||||
the app logs itself out mid-run. Values come from `from(items)`,
|
||||
`integers().between(min, max)`, `strings().length(min, max).alpha()`,
|
||||
`emails().domain(host)`, and `edgeCaseText()`, all drawn from the run's seeded
|
||||
PRNG so a seed replays exactly.
|
||||
|
||||
**The default enumeration explores, but reaching a specific interesting state
|
||||
usually needs a weighted action of your own.** With about 15 clickable elements
|
||||
on the replay UI's page, an undirected run went 40 steps without switching a
|
||||
single tab, which left both tab-facing properties vacuously true. Its badge
|
||||
agreement is worse: it needs two readings on one step, a badge, which only a
|
||||
step that has a violation renders, and a violations panel to compare it against.
|
||||
Undirected actions put both on the same step **0 times in the 80 steps of the
|
||||
first dogfood run**. The property was reachable in principle and judged nothing
|
||||
in practice, and aiming at the step alone just moved the misses to the other
|
||||
side, 0 judged either way. It took an action that selects a violating step and
|
||||
then opens a panel if none is up. Folio weights its transaction chain at 45 for
|
||||
the same reason: both balance properties observe that flow and nothing else
|
||||
reaches it.
|
||||
|
||||
So for every property, name the action in the tree that puts everything it reads
|
||||
on screen at the same step. If there is none, add one, and give it enough weight
|
||||
that a short run gets there.
|
||||
|
||||
## Soundness outranks everything else here
|
||||
|
||||
A property must never convict an app that behaved correctly. A property that
|
||||
convicts more often and is sometimes wrong is strictly worse than one that
|
||||
convicts less and is never wrong, because a false conviction costs someone a day
|
||||
and then costs the whole suite its credibility. **When in doubt, a property
|
||||
should decline to judge.**
|
||||
|
||||
Declining costs at most a detection. Convicting a healthy app costs the spec.
|
||||
Concretely that means unknown stays `null`, a bound is preferred to an equality
|
||||
where the window can hold more than one cause, and a value carried across a
|
||||
screen change is dropped rather than compared.
|
||||
|
||||
It also means reading `state.lastAction` for what it actually promises, which is
|
||||
three different things and not one:
|
||||
|
||||
- `state.lastAction === null`: no action ran.
|
||||
- `applied: true`: the runner saw the dispatch succeed.
|
||||
- `applied: null`: it was dispatched and nobody knows whether it landed.
|
||||
|
||||
The rule is short. **An action of unknown fate still counts toward bounds on
|
||||
what the app could have done, but it never licenses attributing an effect to
|
||||
it.** Leave it out of the bound and you convict a healthy app: folio saw a
|
||||
transaction rise of one against a window of zero submits and called it a double
|
||||
submit. Demand its effect and you convict the app of the runner's own
|
||||
uncertainty.
|
||||
|
||||
`relaunched: true` says the runner had to bring the app back to the foreground
|
||||
after the action, so the two readings straddle a restart. The action still
|
||||
happened and still counts toward the bound, but nothing about state running
|
||||
continuously between the two readings survives it, and a property demanding that
|
||||
action's effect has to decline. Like `applied`, its null is "not reported", not
|
||||
"the app never restarted": web and iOS cannot read the foreground at all, so only
|
||||
an explicit `true` licenses declining.
|
||||
|
||||
## Run it, then read the witness
|
||||
|
||||
**Write one property, run it, and read the witness before you write the second.**
|
||||
This is the step that gets skipped and it is the one that pays. A spec that has
|
||||
never had its readings confirmed against a real run looks exactly like a spec
|
||||
that has, right up until you find out that an extractor reads `null` on the
|
||||
platform you care about, or that a selector matches nothing, or that the value
|
||||
being compared is not the value you thought.
|
||||
|
||||
```sh
|
||||
sanderling test --spec spec.ts --bundle-id com.example.app --platform android --duration 2m
|
||||
sanderling replay
|
||||
```
|
||||
|
||||
Confirm two things before adding anything. First, that each extractor holds a
|
||||
real value at some step, by finding it in `extractor_changes` in `trace.jsonl`;
|
||||
the replay UI's hierarchy panel separately tells you whether the element your
|
||||
selector names is in the tree at all. Second, that the property actually
|
||||
compared values on some step rather than short-circuiting on its own guard. A
|
||||
green run is evidence only if you can point at a step where a property fired.
|
||||
|
||||
Only then write the next property.
|
||||
|
||||
Once a property is worth keeping, its logic is worth testing away from the
|
||||
device. Folio keeps its predicates in a plain module and unit-tests them in
|
||||
`pkg/spec/test/folio-*.test.ts`, run by `make test-spec-api`; the app's own
|
||||
Kotlin tests are `make test-folio`. Those files are the model for testing a
|
||||
property in isolation, including the direction people skip: a fixture where the
|
||||
effect happens legitimately, asserting that the predicate stays silent.
|
||||
|
||||
## A spec to adapt
|
||||
|
||||
Complete and self-contained: a storefront whose header badge and cart panel both
|
||||
know how many things are in the cart.
|
||||
|
||||
```ts
|
||||
import { InputText, Tap, actions, always, extract, from, integers, weighted } from "@sanderling/spec";
|
||||
import { defaultActions, noUncaughtExceptions } from "@sanderling/spec/defaults";
|
||||
|
||||
function wholeNumber(text: string | undefined): number | null {
|
||||
if (!text) return null;
|
||||
const parsed = Number(text.trim());
|
||||
return Number.isInteger(parsed) ? parsed : null;
|
||||
}
|
||||
|
||||
// The header badge: the app's own count of what is in the cart.
|
||||
const badgeCount = extract("badgeCount", s =>
|
||||
wholeNumber(s.ax.find({ testTag: "CartBadge" })?.text));
|
||||
|
||||
// The same fact by another path: the rows the cart panel renders. No panel is
|
||||
// null rather than 0, because nothing on screen is a fact we do not have, and
|
||||
// 0 would claim the cart is empty.
|
||||
const cartRowCount = extract("cartRowCount", s => {
|
||||
const panel = s.ax.find({ testTag: "CartPanel" });
|
||||
return panel ? panel.findAll({ testTag: "CartRow" }).length : null;
|
||||
});
|
||||
|
||||
const checkoutEnabled = extract("checkoutEnabled", s => {
|
||||
const button = s.ax.find({ testTag: "CheckoutButton" });
|
||||
return button ? button.enabled === true : null;
|
||||
});
|
||||
|
||||
// Two parts of the UI count the cart by different routes through the app's own
|
||||
// state, so they cannot disagree about how many things are in it.
|
||||
const badgeMatchesTheCart = always(() => {
|
||||
const badge = badgeCount.current;
|
||||
const rows = cartRowCount.current;
|
||||
if (badge === null || rows === null) return true;
|
||||
return badge === rows;
|
||||
});
|
||||
|
||||
// Checkout is offered exactly when there is something to check out.
|
||||
const emptyCartCannotCheckOut = always(() => {
|
||||
const rows = cartRowCount.current;
|
||||
const enabled = checkoutEnabled.current;
|
||||
if (rows === null || enabled === null) return true;
|
||||
return rows > 0 || !enabled;
|
||||
});
|
||||
|
||||
export const properties = {
|
||||
noUncaughtExceptions,
|
||||
badgeMatchesTheCart,
|
||||
emptyCartCannotCheckOut,
|
||||
};
|
||||
|
||||
const productCards = extract("productCards", s => s.ax.findAll({ testTag: "ProductCard" }));
|
||||
const cartButton = extract("cartButton", s => s.ax.find({ testTag: "CartButton" }));
|
||||
const quantityField = extract("quantityField", s =>
|
||||
s.ax.find([{ testTag: "CartPanel" }, { testTag: "QuantityField" }]));
|
||||
|
||||
const addAProduct = actions(() => {
|
||||
const cards = productCards.current;
|
||||
return cards.length === 0 ? [] : [Tap({ on: from(cards).generate() })];
|
||||
});
|
||||
|
||||
const openTheCart = actions(() => {
|
||||
const button = cartButton.current;
|
||||
return button ? [Tap({ on: button })] : [];
|
||||
});
|
||||
|
||||
const quantities = integers().between(1, 5);
|
||||
|
||||
const changeAQuantity = actions(() => {
|
||||
const field = quantityField.current;
|
||||
return field ? [InputText({ into: field, text: String(quantities.generate()) })] : [];
|
||||
});
|
||||
|
||||
// Both properties read the cart panel, so a run that never opens it judges
|
||||
// nothing. defaultActions carries the rest of the app.
|
||||
export const actionsRoot = weighted(
|
||||
[35, addAProduct],
|
||||
[25, openTheCart],
|
||||
[15, changeAQuantity],
|
||||
[25, defaultActions],
|
||||
);
|
||||
```
|
||||
|
||||
Both properties here decline whenever the panel is off screen, which is honest
|
||||
and also the thing to measure first: if `openTheCart` never wins the draw, they
|
||||
judge nothing, exactly like the replay UI's badge property did for 80 steps.
|
||||
|
||||
The two real specs in the repo are the fuller references.
|
||||
`replay-ui/sanderling/spec.ts` is the cross-panel spec written the way this page
|
||||
recommends. `examples/folio/sanderling/spec.ts` with its `predicates.ts` is the
|
||||
harder kind, a spec that attributes effects to actions across screens, and every
|
||||
comment in it records a way it was once wrong. `docs/manual/spec-language.md` is
|
||||
the lookup reference for anything not covered here.
|
||||
@@ -84,9 +84,14 @@ one named `Travel12` with 5 can both render `TRTravel125 transactions`. No
|
||||
function of that string can separate them.
|
||||
|
||||
**Match whole keys, not endings or substrings.** `endsWith` attribution judges an
|
||||
older account named `Emergency Fund` when the user typed `Fund`. Substring
|
||||
matching is looser still: `{id: "Sub"}` matching `AddAccountSubmit` is not a
|
||||
match, it is a coincidence.
|
||||
older account named `Emergency Fund` when the user typed `Fund`.
|
||||
|
||||
Selector matching has the same trap and it is easy to miss which keys carry it.
|
||||
`id`, `text`, `desc` and `descPrefix` resolve by their own rules, so `{id: "Sub"}`
|
||||
correctly matches nothing. Every other key, `testTag` included, falls through to a
|
||||
substring compare, so `{testTag: "Sub"}` matches `AddAccountSubmit`. That is not a
|
||||
match, it is a coincidence, and a property built on it judges whichever element
|
||||
happens to contain the fragment.
|
||||
|
||||
**Drop the carrier when the screen changes.** A value carried across a route
|
||||
change is a value read from a screen that is no longer there.
|
||||
|
||||
Reference in new issue
Block a user