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Merge branch 'sanderling-property-patterns-skill' into spec-authoring-skills
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---
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name: sanderling-property-patterns
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description: Decide what a sanderling spec should assert. A catalogue of property shapes that are sound (cross-panel agreement, bounds on an effect, counting actions against effects, input and navigation invariants), each with the tempting unsound version beside it. Use when starting a spec, when adding a property to one, or when a property keeps convicting an app that behaved.
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---
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# Choosing what to assert
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You have sanderling driving your app and now you have to say what must be true.
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This is the hard part, and it fails in two directions: you freeze, or you write
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six properties none of which can ever be false.
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One rule orders everything below. **Soundness outranks detection.** A property
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that convicts more often and is sometimes wrong is strictly worse than one that
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convicts less and is never wrong, because a false conviction costs someone a day
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and then costs the whole suite its credibility. When a property cannot establish
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what it needs, it declines.
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Each shape below gives the sound form and the tempting form next to it, because
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the tempting one is usually what gets written first. The examples are from the
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two specs in this repo: `replay-ui/sanderling/spec.ts` (sanderling fuzzing its
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own trace browser) and `examples/folio/sanderling/spec.ts` with
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`examples/folio/sanderling/predicates.ts` (a KMP finance app).
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Once you have written properties, run `sanderling-spec-review` over them. It
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audits what this file helps you build.
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## 1. Two parts of the UI derive the same fact and must agree
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Reach for this first, always. If your app shows the same number in two places,
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or shows a thing and a count of that thing, or renders a list and a selection
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into that list, you have a property and you do not have to think about windows,
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calibration, or attribution to write it.
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It is the strongest shape available. It holds on any run against any data, so
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nothing needs recalibrating when a fixture changes; it needs no reasoning about
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which action caused what; and an app that drifted on one of the two paths cannot
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satisfy it. It is the backbone of `replay-ui/sanderling/spec.ts`, which states it
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three times over: the toolbar's step count against the number of rows the list
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renders, the toolbar's step against the step the screenshot panel built its URL
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from, and the tab badge's violation count against the number of rows the
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violations panel shows.
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```ts
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const stepCountMatchesTheList = always(() => {
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const current = toolbar.current;
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const rows = stepRows.current;
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if (!current || current.stepCount === null || rows.length === 0) return true;
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return current.stepCount === rows.length;
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});
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```
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**What goes wrong: reading the second value off the wrong element.** Scope each
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reading to the panel you mean, by name, not by position in the tree.
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```ts
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// tempting: the first screenshot on the page
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s.ax.find({ "data-testid": "screenshot" })
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// sound: the before panel's screenshot
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s.ax.find([{ "data-testid": "state-before" }, { "data-testid": "screenshot" }])
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```
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Both versions pass most of the time. The fuzzer put the before panel on another
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tab, which left the after panel's image first on the page, and the first version
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fired against a UI that was behaving correctly.
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**What else goes wrong: never getting both readings onto one step.** This
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shape's failure mode is vacuity, not false conviction, which makes it quiet. An
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undirected run over replay-ui went 40 steps without switching a single tab out
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of roughly 15 clickable elements, leaving both tab-facing properties vacuously
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true. The fix is in the action tree, not the property: give the action that
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brings the second reading into view its own weight.
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```ts
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const switchATab = actions(() => {
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const tabs = tabElements.current;
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return tabs.length === 0 ? [] : [Tap({ on: from(tabs).generate() })];
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});
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export const actionsRoot = weighted(
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[25, switchATab],
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[20, showAViolatingStepWithItsPanel],
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[25, defaultActions],
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);
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```
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Weighting one half is usually not enough, and this is the part that surprises
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people. `badgeCountMatchesThePanel` needs a badge, which a tab strip renders
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only for a step that has a violation, and a panel to compare it against, which
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exists only while a particular tab is selected. Undirected actions put both on
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the same step 0 times in the 80 steps of replay-ui's first dogfood run. Aiming
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at the violating step alone just moved the misses to the other side: still 0
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judged. `showAViolatingStepWithItsPanel` in that spec aims at both halves in
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sequence, selecting a violating row and then opening a panel if none is up.
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It also opens the *after* panel deliberately, because the before panel's
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screenshot is what `screenshotShowsTheSelectedStep` reads, and covering it up
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would buy one property's evidence with another's. When two properties read the
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same screen, an action tree can starve one to feed the other, and nothing in the
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run output will say so.
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## 2. An effect must not exceed what the actions could have caused
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When the app has an effect you can measure (money moved, rows added, a counter
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climbed), state a bound on it rather than a prediction of it.
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**Prefer an upper bound to an equality.** This is the single most valuable
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sentence in this file.
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`examples/folio/sanderling/predicates.ts` states one rule about one app both
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ways, so the two are worth reading side by side. Each line is the last line of
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its predicate, after the guards, at a step where exactly one submit sits in the
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window:
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```ts
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// sound, committedAmountExceedsOneSubmit: the violation is moving by MORE
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// than the one submit in this window could account for
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Math.abs(currAccountBalance - prevAccountBalance) > typedAmount
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// tempting, submitChangesBalanceByTypedAmount: it moved by exactly what I typed
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Math.abs(currTotalBalance - prevTotalBalance) === typedAmount
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```
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Both catch the bug, because a double submit moves the balance by twice the typed
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amount. Only the second also convicts an app that behaved. A balance that has
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not moved is a commit still in flight (folio's `createTransaction` runs in a
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coroutine), a submit the app rejected, or a tap that never landed, and none of
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those is evidence of anything.
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The asymmetry is the point. Moving by more than one submit's worth is not
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something a correct app can do, so the bound needs no case for any of the three.
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The equality needs a case for each, and every one you forget is a false
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conviction. Compare the two guard stacks and the price is exactly legible: the
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equality declines on `confirmedApplied` and on `acrossRelaunch`, and the bound
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carries neither, because a submit that may not have landed and a restart that
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may have eaten the commit both leave the balance under the bound anyway. Those
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are the two facts the runner cannot promise (see below), and needing to guard
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against both is a cost of the equality, not of the app.
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You do give something up, so make the trade deliberately. A bound cannot see a
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balance that moved by *less* than the typed amount, and for a ledger that is a
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real bug. The question to settle before giving it up is whether your readings are
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tight enough to tell "moved by less" from "has not finished moving yet". If they
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are not, the equality was never detecting that bug either; it was reporting it at
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random.
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The bound has one precondition, and it is the same one as shape 3: it bounds the
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effect by what the actions in the window could have caused, so the window has to
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count every action that could cause the effect. Miss one and the bound is not a
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bound.
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## 3. Count the actions, not the amounts
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The same bound, stated in counts. One action must not produce two effects.
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```ts
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!committedTransactionsExceedSubmits({
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countsBefore: homeTxnCounts.previous ?? null,
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countsAfter: homeTxnCounts.current,
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submitsInWindow: submitsSinceCounts.current,
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})
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```
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Reach for this whenever the effect is countable. No arithmetic on values the UI
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formatted and you parsed back, no float precision to reason about, and it stays
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sound however wide the window between two readings gets, since both sides
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accumulate over the same window.
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It has exactly two failure modes and both are about the window. Neither makes it
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unsound. Both make it useless, quietly.
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**The window has to close often enough to attribute anything.** The window opens
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when you last read the fact and closes when you read it again, so a run that
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wanders away from that screen accumulates budget on one side of the bound
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without accumulating evidence on the other. Measured on a real iOS run: it went
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from step 19 to step 136 without returning to the screen the property reads,
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giving a transaction rise of 15 against a window of 37 submits. 15 is not more
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than 37, so nothing was reported. The same run also gave 4 against 7, 6 against
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13, and 1 against 1. Sound throughout, detected nothing.
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The obvious fix is to read the fact somewhere the run visits often. The better
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one, when the wide window is the app's own shape rather than an accident, is to
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**state the same rule a second time over a narrower window**, which is what
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folio's spec now does:
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```ts
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const submitCommitsOneTransactionPerAction = always(
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next(
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() =>
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!committedTransactionsExceedSubmits({ /* Home's counts, wide window */ }) &&
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!committedAmountExceedsOneSubmit({ /* this account's balance, narrow window */ }),
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),
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);
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```
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The counting form can only close its window on a Home reading, and a walk that
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stays inside the transaction flow leaves it hundreds of steps and dozens of
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submits wide. The second conjunct says the same thing in money about the one
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account whose screen the walk is already on, and the transaction flow redraws
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that balance on nearly every frame, so its window is usually a single action
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wide, narrow enough to tell one commit from two. One rule, two windows, and the
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narrow one is where the detection actually comes from.
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That only works because the two readings are kept from spanning two accounts:
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`readAccountBalance` drops its carrier on every route that is not the ledger or
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the transaction screen, transition frames included. A narrow window buys nothing
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if the pair it compares straddles two different subjects.
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**The window must not be spent on actions that provably could not cause the
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effect.** A bound inflated by taps that commit nothing is a bound the app can
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never exceed, which is slack a real double submit hides behind. Folio's
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transaction submit is `clickable(enabled = amount.isNotBlank())`, so a tap with
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an empty field never fires at all, and the app's own `parseCents` refuses
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anything outside `^\d+(\.\d{1,2})?$` or parsing to zero. Measured over four
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recorded Android runs, 19, 11, 25 and 25 of 35, 26, 42 and 42 submit taps landed
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with the amount field empty, which is roughly half the budget in every one.
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`submitCouldCommit` in `predicates.ts` is that rule, and note how narrowly it is
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drawn. It returns false only where folio's own code **must** have refused, and
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returns true for anything it cannot rule out, including an undefined reading and
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an amount too large for the app to hold. Over-counting costs a detection;
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under-counting convicts a healthy app.
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Establishing that an action could not have had an effect is app knowledge, not
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something the runner can tell you, and it has to come from the frame the tap
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read. Folio reads the amount field on the landing frame, which is sound because
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the tap changes nothing about it and one action runs per step.
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`element.enabled` is on every `AccessibilityElement` for the general case,
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though whether your platform populates it honestly is worth checking on a real
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tree rather than assuming.
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The mirror of this rule matters just as much: an action whose effect you cannot
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rule out **must** be counted. Leaving out submits whose dispatch the runner
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could not confirm is what once convicted a healthy app here, when the property
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saw a transaction rise of one against a window of zero.
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## 4. A value the user can reach must stay inside its legal range
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Anything the user can type, or a URL can carry, or a deep link can set, is
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attacker-controlled input to your app even when the attacker is a fuzzer. The
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property is that it stays legal, and it is cheap: one reading, no window, no
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attribution.
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```ts
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const selectedStepIsInRange = always(() => {
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const current = toolbar.current;
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if (!current || current.step === null || current.stepCount === null) return true;
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return current.step >= 1 && current.step <= current.stepCount;
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});
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```
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Two things make that sound. The bound comes from the app's own reading of how
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many steps the run has, not from a number you typed after looking at a fixture.
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And it asserts legality rather than a prediction:
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```ts
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// tempting: I tapped next, so it must now be on step n + 1
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toolbar.current.step === (toolbar.previous?.step ?? 0) + 1
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```
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which is false at the end of the run, false when the tap did not land, and false
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whenever the app is within its rights to clamp. Assert what must not happen.
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## 5. State machine and navigation invariants
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Every screen with a selection, a mode, or a route has invariants that are true
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by construction and therefore worth stating, because "by construction" is
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exactly what breaks.
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**Exactly one, not at least one.** The looser version is the tempting one and it
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gives up the interesting half of the bug.
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```ts
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const exactlyOneStepIsSelected = always(() => {
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const rows = stepRows.current;
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if (rows.length === 0) return true;
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return rows.filter((row) => row.active).length === 1;
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});
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```
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Two selected rows is a stuck selection. Zero is the toolbar showing a step the
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list has no row for, which is what an off-by-one or a failed clamp looks like
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from the list's side, and `>= 1` would never see it.
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**A view change must not be a navigation.** Switching a tab, opening a menu or
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toggling a theme must leave the app where it was.
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```ts
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const switchingTabsKeepsTheStep = always(
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next(() => {
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const previousTabs = activeTabs.previous;
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const previousToolbar = toolbar.previous;
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const currentToolbar = toolbar.current;
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if (previousTabs === undefined || previousTabs === activeTabs.current) return true;
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if (!previousToolbar || !currentToolbar) return true;
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return previousToolbar.step === currentToolbar.step;
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}),
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);
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```
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Note the guard: it declines unless the tab strip actually changed. A property
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about an event must first establish that the event happened.
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The tempting unsound version of a navigation property is asserting the route you
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were hoping for, `route.current === "home"` after tapping submit. The app is
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within its rights to show a validation error and stay, and folio does exactly
|
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that for an amount of zero. State what must not happen, not what you wanted to.
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Deriving the route at all deserves care, and folio's `routeOfFrame` is the
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pattern: it returns the screen only when exactly one screen marker is in the
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tree, and null otherwise. Android's hierarchy dump carries the outgoing and the
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incoming screen together on 425 of 1879 steps measured across 17 runs, better
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than one frame in five. Such a frame is evidence about neither screen, and
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ranking the markers to pick one is how a spec convicts itself on an animation.
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## 6. The ones you get for free
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```ts
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import { noUncaughtExceptions, noLogcatErrors } from "@sanderling/spec/defaults";
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export const properties = { noUncaughtExceptions, /* yours */ };
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```
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Export `noUncaughtExceptions` before you write anything of your own. It costs a
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||||
line, it needs no app knowledge, and a fuzzer typing `'; DROP TABLE--` and a
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4096-character string into every field it finds will surface real breakage
|
||||
through it. `noLogcatErrors` is stricter and Android-only; it holds trivially
|
||||
elsewhere, so it is worth turning on once you know your app's log hygiene can
|
||||
support it.
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||||
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They do not substitute for the shapes above. An app can be thoroughly wrong
|
||||
about money without throwing once.
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||||
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## The rules that cut across all of them
|
||||
|
||||
**Absence is unknown, never a default.** Extractors return null when the element
|
||||
is not there, and a property handed null declines. `0`, `""` and `[]` are the
|
||||
values that turn a property into one that fires on healthy runs: folio's
|
||||
balances once parsed as `0` on web, so the check became `|0 - 0| === typed` and
|
||||
was false at every healthy submit. An empty list has the same problem in the
|
||||
other direction, and it is worse because it looks reasonable. Android renders
|
||||
Home's own node a frame or two before its list, so `findAll` over the cards
|
||||
comes back empty while the screen already claims to be Home. That is unknown,
|
||||
not "no accounts", and reading it as zero accounts killed folio's counting
|
||||
invariant outright: `countsBefore` was `{}` at every evaluation point of all 17
|
||||
runs measured.
|
||||
|
||||
**Attribution needs injective keys.** If two distinct objects can produce the
|
||||
same identity key, a value silently jumps between unrelated series. Merged UI
|
||||
text is the usual culprit: web collapses an account card into a single node
|
||||
whose text runs the name into the count, so an account named `Travel1` with 25
|
||||
transactions and one named `Travel12` with 5 both render `TRTravel125
|
||||
transactions`. No function of that string can separate them. Where a key can
|
||||
collide, drop the reading rather than guess: `homeTxnCountsOf` leaves out any
|
||||
name carried by more than one card, because subtracting two different accounts'
|
||||
counts convicts a healthy app of double-submitting.
|
||||
|
||||
**Match whole keys, not endings.** `endsWith` attribution judges an older
|
||||
account named `Emergency Fund` when the user typed `Fund`: have the new card
|
||||
clipped out of the reading, the way a list clips any card, and the old account
|
||||
is convicted for money it has held all along. Substring matching is looser
|
||||
still. Build every form of the key the platforms can produce and compare each
|
||||
one whole, which is what `createdAccountHasNonZeroBalance` does with
|
||||
`account.name === typed || account.name === initialsOf(typed) + typed`. Note
|
||||
that this bought detections as well as soundness: under the suffix test, a name
|
||||
that two cards ended with was thrown away as unattributable rather than matched
|
||||
to the one card that actually carried it.
|
||||
|
||||
**What the runner could not promise.** `state.lastAction` is
|
||||
`Action & { applied: true | null; relaunched: true | null }`, and collapsing any
|
||||
of its states is unsound:
|
||||
|
||||
- `null`, the whole field, means no action ran
|
||||
- `applied: true` means the runner saw the dispatch succeed
|
||||
- `applied: null` means it was dispatched and nobody can find out whether it
|
||||
landed, because an RPC deadline can fire after the tap arrived
|
||||
- `relaunched: true` means the runner had to bring the app back to the
|
||||
foreground after this action, so the two readings straddle a restart
|
||||
|
||||
One rule covers the last two, and it is the rule that decides shape 2 for you.
|
||||
An action the runner cannot fully vouch for **still counts toward a bound on
|
||||
what the app could have done**, and it **never licenses attributing an effect to
|
||||
it**. So a bound counts it and an equality has to decline on it. That is why
|
||||
`committedAmountExceedsOneSubmit` needs no `confirmedApplied` guard and no
|
||||
`acrossRelaunch` guard while `submitChangesBalanceByTypedAmount` needs both: a
|
||||
property demanding the effect of an action that may never have run, or that a
|
||||
restart may have swallowed, convicts the app of the runner's own uncertainty.
|
||||
|
||||
`relaunched` is the same shape of fact as `applied`, applied to app state rather
|
||||
than to dispatch. The action itself did happen. What nobody can promise across
|
||||
it is that the process ran continuously, that the commit survived, or that the
|
||||
screen is showing the same slice of the same list it was. So a property assuming
|
||||
continuous state declines, via `acrossRelaunch(lastAction)`, and folio uses it
|
||||
in three places: `createdAccountHasNonZeroBalance` declines because Home redraws
|
||||
from the top and the card carrying the typed name may be an older account laid
|
||||
out where the new one used to be, the equality property declines because it
|
||||
demands an effect, and `countSubmitsInWindow` uses it to **stop trusting its own
|
||||
refusal evidence**, since a relaunch is the one thing that can put a form state
|
||||
on screen other than the one the tap read.
|
||||
|
||||
Both fields are `true | null` rather than booleans, and that is deliberate: only
|
||||
the positive report is a fact the runner can vouch for, so `null` is "not
|
||||
reported" rather than "did not happen". `relaunched` shows why it has to be that
|
||||
way. Web and iOS cannot read the foreground at all, so they never relaunch the
|
||||
app and equally cannot promise it never restarted, and a `false` there would be
|
||||
a claim nobody is in a position to make. Read the absence as a guarantee and you
|
||||
have made the same mistake as reading a missing value as zero, one level up.
|
||||
|
||||
**Testing a property means both directions, every time.**
|
||||
|
||||
- it fires on the bug it exists to catch
|
||||
- it stays silent on a run where the app behaved
|
||||
|
||||
The second is the one people skip and the one that catches unsoundness. Build
|
||||
the fixture where the effect happens legitimately, at the boundary the property
|
||||
draws, and assert silence: the commit that is still settling, the submit the app
|
||||
refused, the card that scrolled into view rather than being created, the pair of
|
||||
readings taken either side of a relaunch. A property you have only ever seen go
|
||||
red is a property you have half tested.
|
||||
|
||||
Then hand it to `sanderling-spec-review`, which will ask how many steps it
|
||||
actually judged on a real run.
|
||||
Reference in new issue
Block a user