mirror of
https://github.com/priyanshujain/sanderling.git
synced 2026-10-02 19:17:10 +00:00
* refactor: rename Go module path uatu -> sanderling
Module path github.com/priyanshujain/uatu -> github.com/priyanshujain/sanderling,
including all imports and the proto go_package option. Generated .pb.go files
rewritten in-place; safe to regenerate with protoc later.
* chore(proto): regenerate driverpb after module path rename
The previous sed-based module rename corrupted the embedded descriptor
byte lengths. buf generate rewrites them cleanly.
* refactor: rename CLI binary uatu -> sanderling
Updates Makefile target + UATU_BIN var, .goreleaser project/build IDs,
.gitignore comment, and all user-facing strings in the CLI help text,
error messages, and tests. Binary is now bin/sanderling.
* refactor(sdk): rename Kotlin package dev.uatu.sdk -> dev.sanderling.sdk
Moves sdk/android/src/{main,test}/kotlin/dev/uatu -> dev/sanderling and
rewrites package declarations, imports, and the Gradle namespace. Class
names (Uatu, UatuRuntime) are renamed in a follow-up commit.
* refactor(sidecar): rename Kotlin package dev.uatu.sidecar -> dev.sanderling.sidecar
Moves sidecar/src/{main,test}/kotlin/dev/uatu -> dev/sanderling and
rewrites package declarations, imports, and the application mainClass.
* refactor: rename Uatu API surface -> Sanderling
- Kotlin: Uatu -> Sanderling, UatuRuntime -> SanderlingRuntime (+ files).
- JS host binding: globalThis.__uatu__ -> __sanderling__ (Go verifier,
spec-api, tests).
- TS interface: UatuRuntime -> SanderlingRuntime; internal tags
__uatuFormula / __uatuActionGenerator -> __sanderling* variants.
- Go trace: UatuVersion field + uatu_version JSON tag renamed.
- Socket naming: uatu-agent / uatu-agent-reader -> sanderling-agent*.
- Sample app, docs, inline-JS test strings updated to match.
* refactor(examples): rename examples/folio/uatu -> examples/folio/sanderling
Renames the example spec directory; updates justfile paths + gitignore
entries accordingly. Package.json name/description and @uatu/spec
dependency are renamed in the npm + docs commits.
* chore(build): rename gradle property + rootProject.name uatu -> sanderling
- Renames the uatu.version gradle property and all its -P references in
Makefile, build.gradle.kts files, and .github/workflows/release.yml.
- settings.gradle.kts rootProject.name = "sanderling".
- Renames .env.local.example header + release-cli workflow job name.
* refactor(proto): rename proto package uatu.driver.v1 -> sanderling.driver.v1
Updates the proto package and java_package, regenerates driver.pb.go +
driver_grpc.pb.go, rewrites Kotlin imports and the gRPC ServiceName
assertion in driver_test.go.
* refactor: rename npm package @uatu/spec -> @sanderling/spec
Renames package name in pkg/spec-api/package.json + lockfile, all
consumer imports (examples/folio spec, testdata, verifier tests), the
esbuild alias in cmd/sanderling/test_run.go, and related doc references.
* docs: rename uatu -> sanderling in README, docs, and URLs
- README + docs/{manual,development}/*: narrative + GitHub + Pages URLs.
- POM + npm package.json repo/homepage/bugs URLs.
- .gitignore + embed_stub + Makefile-comment references updated to
'make sanderling'.
- Minor narrative comments in cmd/sanderling/test_run.go and
internal/inspect/server.go.
* refactor: rename remaining internal uatu strings -> sanderling
- SANDERLING_TEST_PHONE/OTP env vars (cmd + bundler tests).
- sanderling-sidecar runtime tmp dir + extracted JAR filename.
- Inspect web UI: @sanderling/inspect-web package, title, theme
localStorage key, RunList empty-state copy, uatu_version TS field.
- Sample app storage key sanderling.ledger.v1.
- Test data: sanderling_test AVD name + com.example.sanderling_test.
- Release docs tarball name template.
304 lines
8.7 KiB
Go
304 lines
8.7 KiB
Go
package verifier
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import (
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"encoding/json"
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"fmt"
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"time"
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"github.com/dop251/goja"
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"github.com/priyanshujain/sanderling/internal/hierarchy"
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)
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// Snapshots is the per-step extractor output forwarded by the SDK.
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type Snapshots map[string]json.RawMessage
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type stateInput struct {
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snapshots Snapshots
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tree *hierarchy.Tree
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lastAction *Action
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stepTime time.Time
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runStart time.Time
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logs []LogEntry
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exceptions []Exception
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}
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// stateObject builds the JS-side `state` object matching the State type from
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// pkg/spec-api. Fields beyond snapshots/ax are included when the caller
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// populated them on stateInput.
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func stateObject(runtime *goja.Runtime, input stateInput) (*goja.Object, error) {
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state := runtime.NewObject()
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snapshotsObject := runtime.NewObject()
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for key, raw := range input.snapshots {
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value, err := jsonToJSValue(runtime, raw)
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if err != nil {
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return nil, fmt.Errorf("snapshot %q: %w", key, err)
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}
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if err := snapshotsObject.Set(key, value); err != nil {
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return nil, err
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}
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}
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if err := state.Set("snapshots", snapshotsObject); err != nil {
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return nil, err
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}
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if err := state.Set("ax", accessibilityObject(runtime, input.tree)); err != nil {
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return nil, err
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}
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if err := state.Set("lastAction", lastActionObject(runtime, input.lastAction)); err != nil {
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return nil, err
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}
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if err := state.Set("time", runtimeMillis(input.stepTime, input.runStart)); err != nil {
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return nil, err
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}
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if err := state.Set("logs", logsArray(runtime, input.logs)); err != nil {
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return nil, err
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}
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if err := state.Set("exceptions", exceptionsArray(runtime, input.exceptions)); err != nil {
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return nil, err
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}
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return state, nil
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}
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func accessibilityObject(runtime *goja.Runtime, tree *hierarchy.Tree) *goja.Object {
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accessibility := runtime.NewObject()
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find := func(selector string) goja.Value {
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if tree == nil {
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return goja.Undefined()
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}
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element := tree.Find(selector)
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if element == nil {
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return goja.Undefined()
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}
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return elementObject(runtime, element, selector)
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}
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findAll := func(selector string) []goja.Value {
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if tree == nil {
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return nil
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}
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elements := tree.FindAll(selector)
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result := make([]goja.Value, len(elements))
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for index, element := range elements {
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result[index] = elementObject(runtime, element, selector)
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}
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return result
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}
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_ = accessibility.Set("find", runtime.ToValue(find))
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_ = accessibility.Set("findAll", runtime.ToValue(findAll))
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return accessibility
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}
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func elementObject(runtime *goja.Runtime, element *hierarchy.Element, selector string) goja.Value {
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object := runtime.NewObject()
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centerX, centerY := element.Bounds.Center()
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_ = object.Set("id", element.ResourceID)
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_ = object.Set("text", element.Text)
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_ = object.Set("desc", element.Description)
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_ = object.Set("class", element.Class)
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_ = object.Set("clickable", element.Clickable)
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_ = object.Set("enabled", element.Enabled)
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_ = object.Set("checked", element.Checked)
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_ = object.Set("focused", element.Focused)
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_ = object.Set("selected", element.Selected)
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_ = object.Set("x", centerX)
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_ = object.Set("y", centerY)
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_ = object.Set(tagSelector, selector)
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bounds := runtime.NewObject()
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_ = bounds.Set("left", element.Bounds.Left)
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_ = bounds.Set("top", element.Bounds.Top)
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_ = bounds.Set("right", element.Bounds.Right)
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_ = bounds.Set("bottom", element.Bounds.Bottom)
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_ = object.Set("bounds", bounds)
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return object
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}
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func lastActionObject(runtime *goja.Runtime, action *Action) goja.Value {
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if action == nil {
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return goja.Null()
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}
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object := runtime.NewObject()
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_ = object.Set("kind", string(action.Kind))
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if action.On != "" {
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_ = object.Set("on", action.On)
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}
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if action.Text != "" {
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_ = object.Set("text", action.Text)
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}
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switch action.Kind {
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case ActionKindSwipe:
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from := runtime.NewObject()
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_ = from.Set("x", action.FromX)
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_ = from.Set("y", action.FromY)
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to := runtime.NewObject()
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_ = to.Set("x", action.ToX)
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_ = to.Set("y", action.ToY)
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_ = object.Set("from", from)
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_ = object.Set("to", to)
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if action.DurationMillis > 0 {
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_ = object.Set("durationMillis", action.DurationMillis)
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}
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case ActionKindPressKey:
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_ = object.Set("key", action.Key)
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case ActionKindWait:
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_ = object.Set("durationMillis", action.DurationMillis)
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}
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return object
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}
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func runtimeMillis(stepTime, runStart time.Time) int64 {
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if stepTime.IsZero() || runStart.IsZero() {
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return 0
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}
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return stepTime.Sub(runStart).Milliseconds()
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}
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func logsArray(runtime *goja.Runtime, logs []LogEntry) *goja.Object {
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array := runtime.NewArray()
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for index, entry := range logs {
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item := runtime.NewObject()
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_ = item.Set("unixMillis", entry.UnixMillis)
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_ = item.Set("level", entry.Level)
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_ = item.Set("tag", entry.Tag)
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_ = item.Set("message", entry.Message)
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_ = array.Set(fmt.Sprintf("%d", index), item)
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}
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return array
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}
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func exceptionsArray(runtime *goja.Runtime, exceptions []Exception) *goja.Object {
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array := runtime.NewArray()
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for index, exception := range exceptions {
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item := runtime.NewObject()
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_ = item.Set("class", exception.Class)
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_ = item.Set("message", exception.Message)
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_ = item.Set("stackTrace", exception.StackTrace)
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if exception.UnixMillis > 0 {
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_ = item.Set("unixMillis", exception.UnixMillis)
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}
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_ = array.Set(fmt.Sprintf("%d", index), item)
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}
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return array
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}
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func jsonToJSValue(runtime *goja.Runtime, raw json.RawMessage) (goja.Value, error) {
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if len(raw) == 0 {
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return goja.Undefined(), nil
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}
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var generic any
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if err := json.Unmarshal(raw, &generic); err != nil {
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return nil, fmt.Errorf("decode JSON: %w", err)
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}
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return runtime.ToValue(generic), nil
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}
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// jsValueToAction converts a JS-side action object into a Go Action.
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func jsValueToAction(runtime *goja.Runtime, value goja.Value) (Action, error) {
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if value == nil || goja.IsNull(value) || goja.IsUndefined(value) {
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return Action{}, fmt.Errorf("nil action")
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}
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object := value.ToObject(runtime)
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kindValue := object.Get("kind")
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if kindValue == nil {
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return Action{}, fmt.Errorf("action missing kind")
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}
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kind := kindValue.String()
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switch kind {
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case "Tap":
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on := object.Get("on")
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x, y := coordinatesOf(runtime, on)
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return Action{Kind: ActionKindTap, On: selectorOf(runtime, on), X: x, Y: y}, nil
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case "InputText":
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into := object.Get("into")
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text := object.Get("text")
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x, y := coordinatesOf(runtime, into)
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return Action{Kind: ActionKindInputText, On: selectorOf(runtime, into), Text: stringOf(text), X: x, Y: y}, nil
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case "Swipe":
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from := object.Get("from")
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to := object.Get("to")
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fromX, fromY := coordinatesOf(runtime, from)
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toX, toY := coordinatesOf(runtime, to)
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if fromX == 0 && fromY == 0 {
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fromX, fromY = pointCoordinates(runtime, from)
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}
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if toX == 0 && toY == 0 {
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toX, toY = pointCoordinates(runtime, to)
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}
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return Action{
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Kind: ActionKindSwipe,
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FromX: fromX,
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FromY: fromY,
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ToX: toX,
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ToY: toY,
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DurationMillis: intField(object, "durationMillis"),
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}, nil
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case "PressKey":
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return Action{Kind: ActionKindPressKey, Key: stringOf(object.Get("key"))}, nil
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case "Wait":
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return Action{Kind: ActionKindWait, DurationMillis: intField(object, "durationMillis")}, nil
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default:
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return Action{}, fmt.Errorf("unknown action kind %q", kind)
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}
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}
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// pointCoordinates reads a plain {x, y} literal (not an AX element), which is
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// how Swipe endpoints are commonly expressed in specs.
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func pointCoordinates(runtime *goja.Runtime, value goja.Value) (int, int) {
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if value == nil || goja.IsNull(value) || goja.IsUndefined(value) {
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return 0, 0
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}
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object := value.ToObject(runtime)
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if object == nil {
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return 0, 0
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}
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x := object.Get("x")
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y := object.Get("y")
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if x == nil || y == nil {
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return 0, 0
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}
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return int(x.ToInteger()), int(y.ToInteger())
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}
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func intField(object *goja.Object, name string) int {
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value := object.Get(name)
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if value == nil || goja.IsUndefined(value) || goja.IsNull(value) {
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return 0
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}
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return int(value.ToInteger())
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}
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func selectorOf(runtime *goja.Runtime, value goja.Value) string {
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if value == nil || goja.IsNull(value) || goja.IsUndefined(value) {
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return ""
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}
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object := value.ToObject(runtime)
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if object == nil {
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return value.String()
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}
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if tag := object.Get(tagSelector); tag != nil && !goja.IsUndefined(tag) {
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return tag.String()
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}
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return value.String()
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}
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func coordinatesOf(runtime *goja.Runtime, value goja.Value) (int, int) {
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if value == nil || goja.IsNull(value) || goja.IsUndefined(value) {
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return 0, 0
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}
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object := value.ToObject(runtime)
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if object == nil {
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return 0, 0
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}
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xValue := object.Get("x")
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yValue := object.Get("y")
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if xValue == nil || yValue == nil || goja.IsUndefined(xValue) || goja.IsUndefined(yValue) {
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return 0, 0
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}
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return int(xValue.ToInteger()), int(yValue.ToInteger())
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}
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func stringOf(value goja.Value) string {
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if value == nil || goja.IsNull(value) || goja.IsUndefined(value) {
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return ""
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}
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return value.String()
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}
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