Files
sanderling/internal/driver/ioscompanion/hierarchymap.go
T
pj b1e95739ad feat(hierarchy): an element reports whether it masks what is typed into it
ios reads it off SecureTextField, which the companion already sent and
nothing read; web reads input[type=password]. Android cannot: the native
tree mapper drops the password attribute before the sidecar sees it, so
the fact is three-valued and null there rather than a false that would
read as "not secure".
2026-08-18 17:16:55 +05:30

286 lines
10 KiB
Go

package ioscompanion
import (
"encoding/json"
"math"
"strconv"
)
// rawFrame is the simulator companion frame, in points, with float coordinates.
type rawFrame struct {
X float64 `json:"x"`
Y float64 `json:"y"`
Width float64 `json:"width"`
Height float64 `json:"height"`
}
// emptyFieldValueSentinel is what the accessibility bridge reports as the
// AXValue of an empty editable field. It is bridge state, not app content, so
// it maps to an empty value rather than surfacing as literal field text.
const emptyFieldValueSentinel = "Invalid"
// dumpIsCollapsed reports whether a flat describe-all dump carries no real UI
// content: it is empty or holds only the application shell. The accessibility
// bridge briefly returns this state during cold start and screen transitions
// before the real tree reappears.
func dumpIsCollapsed(dump []byte) bool {
elements := decodeDump(dump)
for _, element := range elements {
if element.Type != "" && element.Type != "Application" {
return false
}
}
return true
}
// rawElement is one entry in the flat describe-all dump returned by the
// simulator companion. Only the fields the mapper consumes are declared;
// unknown fields are ignored.
type rawElement struct {
Frame rawFrame `json:"frame"`
AXUniqueID *string `json:"AXUniqueId"`
AXLabel *string `json:"AXLabel"`
AXValue *string `json:"AXValue"`
Type string `json:"type"`
Depth int `json:"depth"`
Enabled bool `json:"enabled"`
}
// treeNode mirrors the TreeNode JSON the hierarchy package parses. Bool fields
// are pointers so absent ones marshal to null and stay absent for the consumer.
type treeNode struct {
Attributes map[string]string `json:"attributes"`
Children []treeNode `json:"children,omitempty"`
Clickable *bool `json:"clickable,omitempty"`
Enabled *bool `json:"enabled,omitempty"`
Editable *bool `json:"editable,omitempty"`
Secure *bool `json:"secure,omitempty"`
}
// MapHierarchy converts a flat describe-all dump from the simulator companion
// into the TreeNode JSON consumed by hierarchy.Parse. The result is a single
// synthesized root covering the whole screen with every dump element as a
// direct child. Coordinates are points throughout; nothing is scaled.
//
// The function is total: malformed input yields an empty-but-valid root rather
// than an error, and individual malformed elements are skipped.
func MapHierarchy(dump []byte, screenWidth, screenHeight int) ([]byte, error) {
root := treeNode{
Attributes: map[string]string{
"bounds": boundsString(0, 0, screenWidth, screenHeight),
"class": "Window",
},
}
// Decode element-by-element so a single malformed entry (a bad frame, an
// out-of-range number) is skipped rather than discarding the whole dump.
var rawElements []json.RawMessage
if len(dump) > 0 {
_ = json.Unmarshal(dump, &rawElements)
}
elements := make([]rawElement, 0, len(rawElements))
for _, raw := range rawElements {
var element rawElement
if err := json.Unmarshal(raw, &element); err != nil {
continue
}
elements = append(elements, element)
}
scrollable := scrollableElements(elements, screenWidth, screenHeight)
for index := range elements {
if child, ok := mapElement(&elements[index], scrollable[index]); ok {
root.Children = append(root.Children, child)
}
}
return json.Marshal(root)
}
// frameTolerance absorbs the sub-point rounding in companion frames, so a child
// that sits flush against its container's edge does not read as escaping it.
const frameTolerance = 0.5
// scrollableElements reports, per element, whether it is a container that clips
// content reaching past its own frame. That is the same fact Android reads off
// uiautomator's scrollable attribute and the web driver derives from overflow:
// the container can actually scroll, because there is content it is not showing.
//
// Three conditions together, because the snapshot has no clipping flag. The
// element must sit strictly inside its parent on at least one edge, which
// separates a real container from the stack of full-screen wrappers that
// inherit its overflow; some element in its subtree must lie outside it; and it
// must be on the screen, since a dismissed keyboard is reported below the screen
// and clips a much taller child without any gesture being able to reach it.
// A dump without depth (the legacy accessibility bridge) makes every element a
// root, and roots are never marked, so that path reports no scroll rather than
// a guessed one.
func scrollableElements(elements []rawElement, screenWidth, screenHeight int) []bool {
screen := rawFrame{Width: float64(screenWidth), Height: float64(screenHeight)}
scrollable := make([]bool, len(elements))
var ancestors []int
for index, element := range elements {
for len(ancestors) > 0 && elements[ancestors[len(ancestors)-1]].Depth >= element.Depth {
ancestors = ancestors[:len(ancestors)-1]
}
if len(ancestors) > 0 && hasArea(element.Frame) &&
overlaps(element.Frame, screen) &&
sitsInside(element.Frame, elements[ancestors[len(ancestors)-1]].Frame) &&
subtreeEscapes(elements, index) {
scrollable[index] = true
}
ancestors = append(ancestors, index)
}
return scrollable
}
// overlaps reports whether two frames share any area.
func overlaps(frame, other rawFrame) bool {
return frame.X < other.X+other.Width && other.X < frame.X+frame.Width &&
frame.Y < other.Y+other.Height && other.Y < frame.Y+frame.Height
}
// sitsInside reports whether frame is strictly smaller than container on at
// least one edge.
func sitsInside(frame, container rawFrame) bool {
return frame.X > container.X+frameTolerance ||
frame.Y > container.Y+frameTolerance ||
frame.X+frame.Width < container.X+container.Width-frameTolerance ||
frame.Y+frame.Height < container.Y+container.Height-frameTolerance
}
// subtreeEscapes reports whether any descendant of the element at index is
// positioned outside its frame. Descendants are the run that follows it while
// the depth stays greater, which is the pre-order walk the companion emits.
func subtreeEscapes(elements []rawElement, index int) bool {
frame := elements[index].Frame
for next := index + 1; next < len(elements) && elements[next].Depth > elements[index].Depth; next++ {
child := elements[next].Frame
if !hasArea(child) {
continue
}
if child.X < frame.X-frameTolerance ||
child.Y < frame.Y-frameTolerance ||
child.X+child.Width > frame.X+frame.Width+frameTolerance ||
child.Y+child.Height > frame.Y+frame.Height+frameTolerance {
return true
}
}
return false
}
func hasArea(frame rawFrame) bool {
return finite(frame.X) && finite(frame.Y) && finite(frame.Width) &&
finite(frame.Height) && frame.Width > 0 && frame.Height > 0
}
func mapElement(element *rawElement, scrollable bool) (treeNode, bool) {
if element.Type == "" {
return treeNode{}, false
}
frame := element.Frame
if !finite(frame.X) || !finite(frame.Y) || !finite(frame.Width) || !finite(frame.Height) {
return treeNode{}, false
}
left := roundCoord(frame.X)
top := roundCoord(frame.Y)
attributes := map[string]string{
"bounds": boundsString(left, top, left+roundCoord(frame.Width), top+roundCoord(frame.Height)),
"class": element.Type,
}
if scrollable {
attributes["scrollable"] = "true"
}
if id := stringValue(element.AXUniqueID); id != "" {
attributes["identifier"] = id
}
value := stringValue(element.AXValue)
if value == emptyFieldValueSentinel {
// An empty editable field reads as this sentinel through the bridge;
// it is not app content, so treat the field as empty.
value = ""
}
label := stringValue(element.AXLabel)
editable := isEditable(element.Type)
if value != "" {
attributes["text"] = value
if label != "" {
attributes["accessibilityText"] = label
}
} else if editable && label != "" {
// An empty text field surfaces its placeholder as the AXLabel.
attributes["hintText"] = label
} else if label != "" {
attributes["accessibilityText"] = label
if labelIsDisplayedText(element.Type) {
attributes["text"] = label
}
}
enabled := element.Enabled
node := treeNode{Attributes: attributes, Enabled: &enabled}
if editable {
yes := true
node.Editable = &yes
// Stated on every editable field, false included: a consumer deciding
// what a typed value may be recorded as has to tell "not a secure
// entry" apart from "nobody said".
secure := element.Type == "SecureTextField"
node.Secure = &secure
}
if element.Type == "Button" {
yes := true
node.Clickable = &yes
}
return node, true
}
func isEditable(elementType string) bool {
return elementType == "TextArea" || elementType == "TextField" ||
elementType == "SecureTextField"
}
// labelIsDisplayedText reports whether an element type's AXLabel is the string
// drawn on screen rather than an accessibility annotation about it. Only
// StaticText qualifies: a text element's label IS what it renders, so it
// belongs in `text`, matching a TextView on Android and a text node on web.
//
// Buttons and images are deliberately excluded even though a titled button's
// label is also its visible title. The snapshot cannot tell that button apart
// from an icon-only one whose label exists purely for VoiceOver, nor from a
// container whose label is a comma-joined reading of its children ("CH,
// Checking, $0.00, 0 transactions"). Inventing `text` for those would put
// strings in `text` that no user can read, and would diverge from Android,
// which leaves `text` empty and reports a contentDescription as `description`.
func labelIsDisplayedText(elementType string) bool {
return elementType == "StaticText"
}
func stringValue(pointer *string) string {
if pointer == nil {
return ""
}
return *pointer
}
func finite(value float64) bool {
return !math.IsNaN(value) && !math.IsInf(value, 0)
}
func roundCoord(value float64) int {
return int(math.Round(value))
}
func boundsString(left, top, right, bottom int) string {
return "[" + strconv.Itoa(left) + "," + strconv.Itoa(top) + "][" +
strconv.Itoa(right) + "," + strconv.Itoa(bottom) + "]"
}