mirror of
https://github.com/priyanshujain/sanderling.git
synced 2026-10-02 11:07:10 +00:00
* feat(hierarchy): full-attribute selector system
- Add Attributes map to Element (raw platform attrs + serialized booleans)
- Add Selector / AttrFilter types for multi-filter AND matching
- Add matchAttr with alias expansion and substring/boolean semantics
- Add matchSelector (AND of all filters)
- id: and desc: keep exact/suffix/prefix semantics for backward compat
- text: widens to substring via matchAttr
- default: case routes unknown kinds to matchAttr (NEW)
- Add Tree.FindNode / Tree.FindAllNodes returning *Node
- Add Node.Find / Node.FindAll for scoped subtree string search
- Add Node.FindBySelector / Node.FindAllBySelector for object AND search
- Add attributeAliases for cross-platform name expansion
* test(hierarchy): full-attribute selector coverage
- raw resource-id: substring match
- label:/content-desc: alias expansion to accessibilityText on iOS
- scrollable:true/false boolean exact match
- title: iOS-only attribute, graceful nil on Android
- text: substring widening
- Selector AND: both filters must match; single miss returns nil
- Node.Find scoped search: descendants only, not siblings
* feat(verifier): object-form selectors + attrs + element-level find
- ax.find/findAll accept string or {attr:value} JS objects
- Object form builds Selector with AND semantics
- Returned element objects expose attrs sub-object (raw platform attrs)
- Returned element objects expose .find() and .findAll() scoped to subtree
- Element-level .find/.findAll accept string or object selectors
* feat(spec): extend AccessibilityElement and AccessibilityTree types
- AccessibilityElement gains attrs, find(), findAll()
- find/findAll on both Tree and Element accept string | AttrSelector
- AttrSelector = Record<string, string> for object-form AND matching
* feat(folio): migrate to chained object-form selectors
- Replace path queries (desc:X > desc:Y) with chained API
- Screen root lookups use { accessibilityText: "ScreenName" }
- Element-scoped searches use find/findAll with string or object
- Keep string selectors for descPrefix: and desc:Back (shows both forms)
* fix(folio): use account_card:id desc, expose balance via text semantics
* fix(folio): embed accountId in LedgerScreen desc, expose values via text semantics
* fix(spec): replace desc-parsing with text-based parseDollarCents extraction
503 lines
14 KiB
Go
503 lines
14 KiB
Go
// Package hierarchy parses the TreeNode JSON produced by the Maestro sidecar
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// and resolves selectors against it.
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//
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// Selector grammar (v2.0):
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//
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// String selectors (global scan or element-scoped):
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// attribute:value - substring match; exact for "true"/"false" booleans
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// id:<suffix> - substring on resource-id / identifier (backward compat)
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// text:<value> - substring on text attribute
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// desc:<value> - substring on content-desc / accessibilityText
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// descPrefix:<prefix> - starts-with on content-desc / accessibilityText
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//
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// Object selectors (multi-attribute AND, element-scoped or global):
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// { attr: value, ... } - all key/value pairs must match; substring / boolean semantics
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//
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// Path queries (global scan only, string form):
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// <sel> > <sel> > ... - each segment matched within subtree of previous match
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//
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// Cross-platform aliases are expanded automatically: "label" / "accessibilityLabel"
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// resolve to accessibilityText; "content-desc" also checks accessibilityText and
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// vice-versa; "identifier" / "accessibilityIdentifier" resolve to resource-id.
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package hierarchy
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import (
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"encoding/json"
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"fmt"
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"regexp"
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"strconv"
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"strings"
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)
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// Bounds is an inclusive rectangle in device pixels.
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type Bounds struct {
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Left int `json:"left"`
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Top int `json:"top"`
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Right int `json:"right"`
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Bottom int `json:"bottom"`
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}
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// Center returns the center point of the bounds.
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func (b Bounds) Center() (int, int) {
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return (b.Left + b.Right) / 2, (b.Top + b.Bottom) / 2
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}
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// Width returns the bounds' width.
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func (b Bounds) Width() int { return b.Right - b.Left }
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// Height returns the bounds' height.
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func (b Bounds) Height() int { return b.Bottom - b.Top }
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// Element is a flattened view of one hierarchy node.
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type Element struct {
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ResourceID string `json:"resourceId,omitempty"`
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Text string `json:"text,omitempty"`
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Description string `json:"description,omitempty"`
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Class string `json:"class,omitempty"`
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Package string `json:"package,omitempty"`
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// Screen holds the current route/screen name when set by the driver on the
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// root element (web platform only; empty for native platforms).
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Screen string `json:"screen,omitempty"`
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Clickable bool `json:"clickable,omitempty"`
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Enabled bool `json:"enabled,omitempty"`
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Checked bool `json:"checked,omitempty"`
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Focused bool `json:"focused,omitempty"`
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Selected bool `json:"selected,omitempty"`
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Bounds Bounds `json:"bounds"`
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Attributes map[string]string `json:"attrs,omitempty"`
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}
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// Node is one node in the hierarchy tree.
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type Node struct {
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Element
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Children []*Node `json:"-"`
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}
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// Tree is a flat collection of every node in a hierarchy dump, in pre-order.
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type Tree struct {
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Root *Node `json:"-"`
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Elements []*Element `json:"elements"`
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}
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// treeNodeJSON mirrors the Maestro TreeNode JSON structure.
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type treeNodeJSON struct {
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Attributes map[string]string `json:"attributes"`
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Children []treeNodeJSON `json:"children"`
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Clickable *bool `json:"clickable"`
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Enabled *bool `json:"enabled"`
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Focused *bool `json:"focused"`
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Checked *bool `json:"checked"`
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Selected *bool `json:"selected"`
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}
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// Selector describes a multi-attribute AND match.
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type Selector struct {
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Filters []AttrFilter
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}
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// AttrFilter is a single attribute predicate within a Selector.
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type AttrFilter struct {
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Attr string
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Value string
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}
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// attributeAliases maps user-written attribute names to the actual keys present
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// in the TreeNode attributes map. Both directions are listed so cross-platform
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// matching works regardless of which name the caller uses.
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var attributeAliases = map[string][]string{
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// Android XML legacy name; web driver uses content-desc; Maestro normalises to accessibilityText
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"content-desc": {"accessibilityText"},
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// iOS AXElement / UIKit names
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"label": {"accessibilityText"},
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"accessibilityLabel": {"accessibilityText"},
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// accessibilityText is the canonical key; also check content-desc for Android/web
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"accessibilityText": {"content-desc"},
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// resource-id canonical key; also check identifier (iOS AXElement raw field)
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"resource-id": {"identifier"},
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// iOS identifier names
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"identifier": {"resource-id"},
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"accessibilityIdentifier": {"resource-id"},
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// iOS AXElement raw name for hintText
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"placeholderValue": {"hintText"},
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// iOS AXElement raw name for class
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"elementType": {"class"},
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}
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// matchAttr returns true when the element has an attribute matching attr:value.
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// Alias expansion is applied so cross-platform names resolve correctly.
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// Boolean values ("true"/"false") use exact comparison; all others use substring.
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// Returns false gracefully when no candidate attribute has data.
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func matchAttr(element *Element, attr, value string) bool {
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candidates := append([]string{attr}, attributeAliases[attr]...)
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for _, key := range candidates {
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attrVal, ok := element.Attributes[key]
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if !ok || attrVal == "" {
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continue
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}
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if value == "true" || value == "false" {
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if attrVal == value {
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return true
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}
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} else {
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if strings.Contains(attrVal, value) {
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return true
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}
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}
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}
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return false
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}
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// matchSelector returns true when all filters in sel match the element (AND semantics).
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func matchSelector(element *Element, sel Selector) bool {
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for _, f := range sel.Filters {
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if !matchAttr(element, f.Attr, f.Value) {
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return false
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}
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}
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return true
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}
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// Parse parses a Maestro TreeNode JSON hierarchy.
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func Parse(text string) (*Tree, error) {
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text = strings.TrimSpace(text)
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if text == "" {
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return &Tree{}, nil
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}
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var root treeNodeJSON
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if err := json.Unmarshal([]byte(text), &root); err != nil {
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return nil, fmt.Errorf("hierarchy: %w", err)
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}
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tree := &Tree{}
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tree.Root = walkNode(&root, tree)
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return tree, nil
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}
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func walkNode(node *treeNodeJSON, tree *Tree) *Node {
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n := &Node{Element: *elementFromNode(node)}
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tree.Elements = append(tree.Elements, &n.Element)
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for i := range node.Children {
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n.Children = append(n.Children, walkNode(&node.Children[i], tree))
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}
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return n
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}
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func elementFromNode(node *treeNodeJSON) *Element {
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attrs := node.Attributes
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element := &Element{}
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element.ResourceID = attrs["resource-id"]
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if element.ResourceID == "" {
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element.ResourceID = attrs["identifier"]
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}
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element.Text = attrs["text"]
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element.Description = attrs["content-desc"]
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if element.Description == "" {
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element.Description = attrs["accessibilityText"]
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}
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element.Class = attrs["class"]
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element.Package = attrs["package"]
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element.Screen = attrs["sanderling-screen"]
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if node.Clickable != nil {
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element.Clickable = *node.Clickable
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}
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if node.Enabled != nil {
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element.Enabled = *node.Enabled
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}
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if node.Focused != nil {
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element.Focused = *node.Focused
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}
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if node.Checked != nil {
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element.Checked = *node.Checked
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}
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if node.Selected != nil {
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element.Selected = *node.Selected
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}
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if b, ok := attrs["bounds"]; ok && b != "" {
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bounds, err := parseBounds(b)
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if err == nil {
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element.Bounds = bounds
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}
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}
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element.Attributes = make(map[string]string, len(attrs)+5)
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for k, v := range attrs {
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element.Attributes[k] = v
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}
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if node.Clickable != nil {
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element.Attributes["clickable"] = strconv.FormatBool(*node.Clickable)
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}
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if node.Enabled != nil {
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element.Attributes["enabled"] = strconv.FormatBool(*node.Enabled)
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}
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if node.Focused != nil {
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element.Attributes["focused"] = strconv.FormatBool(*node.Focused)
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}
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if node.Checked != nil {
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element.Attributes["checked"] = strconv.FormatBool(*node.Checked)
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}
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if node.Selected != nil {
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element.Attributes["selected"] = strconv.FormatBool(*node.Selected)
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}
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return element
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}
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// Find returns the first element matching the selector, or nil.
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func (t *Tree) Find(selector string) *Element {
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node := t.FindNode(selector)
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if node == nil {
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return nil
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}
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return &node.Element
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}
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// FindAll returns every element matching the selector.
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func (t *Tree) FindAll(selector string) []*Element {
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nodes := t.FindAllNodes(selector)
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elements := make([]*Element, len(nodes))
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for i, n := range nodes {
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elements[i] = &n.Element
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}
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return elements
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}
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// FindNode returns the first Node matching the selector, or nil.
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func (t *Tree) FindNode(selector string) *Node {
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if strings.Contains(selector, " > ") {
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return findPathNode(t.Root, strings.Split(selector, " > "))
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}
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kind, value, ok := parseSelector(selector)
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if !ok {
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return nil
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}
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nodes := searchSubtree(t.Root, kind, value)
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if len(nodes) == 0 {
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return nil
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}
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return nodes[0]
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}
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// FindAllNodes returns every Node matching the selector.
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func (t *Tree) FindAllNodes(selector string) []*Node {
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if strings.Contains(selector, " > ") {
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return findPathAllNodes(t.Root, strings.Split(selector, " > "))
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}
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kind, value, ok := parseSelector(selector)
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if !ok {
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return nil
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}
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return searchSubtree(t.Root, kind, value)
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}
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// Find returns the first Node in this node's subtree (descendants only) matching
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// the string selector. Path queries within the selector are not supported here.
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func (n *Node) Find(selector string) *Node {
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kind, value, ok := parseSelector(selector)
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if !ok {
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return nil
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}
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for _, child := range n.Children {
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if nodes := searchSubtree(child, kind, value); len(nodes) > 0 {
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return nodes[0]
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}
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}
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return nil
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}
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// FindAll returns all Nodes in this node's subtree (descendants only) matching
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// the string selector.
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func (n *Node) FindAll(selector string) []*Node {
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kind, value, ok := parseSelector(selector)
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if !ok {
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return nil
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}
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var result []*Node
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for _, child := range n.Children {
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result = append(result, searchSubtree(child, kind, value)...)
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}
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return result
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}
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// FindBySelector returns the first Node in this node's subtree matching sel (AND semantics).
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func (n *Node) FindBySelector(sel Selector) *Node {
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for _, child := range n.Children {
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if nodes := searchSubtreeBySelector(child, sel); len(nodes) > 0 {
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return nodes[0]
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}
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}
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return nil
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}
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// FindAllBySelector returns all Nodes in this node's subtree matching sel (AND semantics).
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func (n *Node) FindAllBySelector(sel Selector) []*Node {
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var result []*Node
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for _, child := range n.Children {
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result = append(result, searchSubtreeBySelector(child, sel)...)
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}
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return result
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}
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func findPathNode(root *Node, segments []string) *Node {
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if root == nil || len(segments) == 0 {
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return nil
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}
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kind, value, ok := parseSelector(segments[0])
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if !ok {
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return nil
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}
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for _, node := range searchSubtree(root, kind, value) {
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if len(segments) == 1 {
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return node
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}
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if result := findPathDescendantsNode(node, segments[1:]); result != nil {
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return result
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}
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}
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return nil
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}
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func findPathDescendantsNode(root *Node, segments []string) *Node {
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kind, value, ok := parseSelector(segments[0])
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if !ok {
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return nil
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}
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for _, child := range root.Children {
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for _, node := range searchSubtree(child, kind, value) {
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if len(segments) == 1 {
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return node
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}
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if result := findPathDescendantsNode(node, segments[1:]); result != nil {
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return result
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}
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}
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}
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return nil
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}
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func findPathAllNodes(root *Node, segments []string) []*Node {
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if root == nil || len(segments) == 0 {
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return nil
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}
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kind, value, ok := parseSelector(segments[0])
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if !ok {
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return nil
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}
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var result []*Node
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for _, node := range searchSubtree(root, kind, value) {
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if len(segments) == 1 {
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result = append(result, node)
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continue
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}
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result = append(result, findPathAllDescendantsNodes(node, segments[1:])...)
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}
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return result
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}
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func findPathAllDescendantsNodes(root *Node, segments []string) []*Node {
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kind, value, ok := parseSelector(segments[0])
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if !ok {
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return nil
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}
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var result []*Node
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for _, child := range root.Children {
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for _, node := range searchSubtree(child, kind, value) {
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if len(segments) == 1 {
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result = append(result, node)
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continue
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}
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result = append(result, findPathAllDescendantsNodes(node, segments[1:])...)
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}
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}
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return result
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}
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// searchSubtree returns all nodes under root (inclusive) matching kind:value.
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func searchSubtree(root *Node, kind, value string) []*Node {
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if root == nil {
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return nil
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}
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var result []*Node
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if match(&root.Element, kind, value) {
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result = append(result, root)
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}
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for _, child := range root.Children {
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result = append(result, searchSubtree(child, kind, value)...)
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}
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return result
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}
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// searchSubtreeBySelector returns all nodes under root (inclusive) matching sel.
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func searchSubtreeBySelector(root *Node, sel Selector) []*Node {
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if root == nil {
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return nil
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}
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var result []*Node
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if matchSelector(&root.Element, sel) {
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result = append(result, root)
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}
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for _, child := range root.Children {
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result = append(result, searchSubtreeBySelector(child, sel)...)
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}
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return result
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}
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func parseSelector(selector string) (string, string, bool) {
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index := strings.IndexByte(selector, ':')
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if index <= 0 {
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return "", "", false
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}
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return selector[:index], selector[index+1:], true
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}
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func match(element *Element, kind, value string) bool {
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switch kind {
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case "id":
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if element.ResourceID == value {
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return true
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}
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return strings.HasSuffix(element.ResourceID, ":id/"+value)
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case "text":
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return matchAttr(element, "text", value)
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case "desc":
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return element.Description == value || strings.HasPrefix(element.Description, value+", ")
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case "descPrefix":
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return strings.HasPrefix(element.Description, value)
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default:
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return matchAttr(element, kind, value)
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}
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}
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// boundsPattern matches "[l,t,r,b]" (4-value Android/Maestro format).
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var boundsPattern = regexp.MustCompile(`^\[(-?\d+),(-?\d+),(-?\d+),(-?\d+)\]$`)
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// boundsPatternTwo matches "[x1,y1][x2,y2]" (iOS XCUITest format).
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var boundsPatternTwo = regexp.MustCompile(`^\[(-?\d+),(-?\d+)\]\[(-?\d+),(-?\d+)\]$`)
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func parseBounds(text string) (Bounds, error) {
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if m := boundsPattern.FindStringSubmatch(text); m != nil {
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coords := make([]int, 4)
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for i := range 4 {
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v, err := strconv.Atoi(m[i+1])
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if err != nil {
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return Bounds{}, err
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}
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coords[i] = v
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}
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return Bounds{Left: coords[0], Top: coords[1], Right: coords[2], Bottom: coords[3]}, nil
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}
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if m := boundsPatternTwo.FindStringSubmatch(text); m != nil {
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coords := make([]int, 4)
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for i := range 4 {
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v, err := strconv.Atoi(m[i+1])
|
|
if err != nil {
|
|
return Bounds{}, err
|
|
}
|
|
coords[i] = v
|
|
}
|
|
return Bounds{Left: coords[0], Top: coords[1], Right: coords[2], Bottom: coords[3]}, nil
|
|
}
|
|
return Bounds{}, fmt.Errorf("bounds %q: not in [L,T,R,B] or [x1,y1][x2,y2] form", text)
|
|
}
|