Files
sanderling/internal/android/apk_test.go
pj 51d3504e9a feat(android): read the application id out of an apk
parses the compiled AndroidManifest.xml rather than shelling out to
aapt2, which lives in the versioned build-tools directory that hosts
with only platform-tools never install.

Claude-Session: https://claude.ai/code/session_012PVErdr3ZzyUASeVQDWsUc
2026-08-31 10:21:45 +05:30

174 lines
5.2 KiB
Go

package android
import (
"archive/zip"
"bytes"
"encoding/binary"
"os"
"path/filepath"
"strings"
"testing"
)
// folioAPK is the folio debug APK stripped to the one entry the reader looks
// at, so the parse runs against a manifest aapt2 really produced.
const folioAPK = "testdata/folio.apk"
func TestPackageName_ReadsCompiledManifest(t *testing.T) {
name, err := PackageName(folioAPK)
if err != nil {
t.Fatalf("unexpected error: %v", err)
}
if name != "app.folio" {
t.Fatalf("package name: got %q, want app.folio", name)
}
}
func TestPackageName_UTF8StringPool(t *testing.T) {
name, err := PackageName(apkWithManifest(t, utf8PooledManifest("com.example.utf8")))
if err != nil {
t.Fatalf("unexpected error: %v", err)
}
if name != "com.example.utf8" {
t.Fatalf("package name: got %q, want com.example.utf8", name)
}
}
func TestPackageName_NotAnAPK(t *testing.T) {
path := filepath.Join(t.TempDir(), "app.apk")
if err := os.WriteFile(path, []byte("this is not a zip"), 0o600); err != nil {
t.Fatalf("write file: %v", err)
}
_, err := PackageName(path)
if err == nil || !strings.Contains(err.Error(), path) {
t.Fatalf("expected an error naming %s, got %v", path, err)
}
}
func TestPackageName_NoManifestEntry(t *testing.T) {
path := filepath.Join(t.TempDir(), "app.apk")
file, err := os.Create(path)
if err != nil {
t.Fatalf("create apk: %v", err)
}
archive := zip.NewWriter(file)
if _, err := archive.Create("classes.dex"); err != nil {
t.Fatalf("write entry: %v", err)
}
if err := archive.Close(); err != nil {
t.Fatalf("close archive: %v", err)
}
if err := file.Close(); err != nil {
t.Fatalf("close apk: %v", err)
}
_, err = PackageName(path)
if err == nil || !strings.Contains(err.Error(), "AndroidManifest.xml") {
t.Fatalf("expected a missing-manifest error, got %v", err)
}
}
func TestPackageName_TruncatedManifest(t *testing.T) {
manifest, err := manifestFromAPK(folioAPK)
if err != nil {
t.Fatalf("read fixture manifest: %v", err)
}
for _, keep := range []int{4, 40, 400} {
if _, err := PackageName(apkWithManifest(t, manifest[:keep])); err == nil {
t.Fatalf("expected an error from a manifest cut to %d bytes", keep)
}
}
}
func apkWithManifest(t *testing.T, manifest []byte) string {
t.Helper()
path := filepath.Join(t.TempDir(), "app.apk")
file, err := os.Create(path)
if err != nil {
t.Fatalf("create apk: %v", err)
}
archive := zip.NewWriter(file)
entry, err := archive.Create(manifestEntry)
if err != nil {
t.Fatalf("create manifest entry: %v", err)
}
if _, err := entry.Write(manifest); err != nil {
t.Fatalf("write manifest entry: %v", err)
}
if err := archive.Close(); err != nil {
t.Fatalf("close archive: %v", err)
}
if err := file.Close(); err != nil {
t.Fatalf("close apk: %v", err)
}
return path
}
// utf8PooledManifest encodes the smallest manifest that carries a package
// name, with the UTF-8 string pool that aapt2 does not emit and older builders
// do. Without it the UTF-8 decoding path is never exercised: the compiled
// manifests aapt2 writes all pool their strings as UTF-16.
func utf8PooledManifest(packageName string) []byte {
pool := []string{"manifest", "package", packageName}
var pooled bytes.Buffer
offsets := make([]uint32, len(pool))
for index, value := range pool {
offsets[index] = uint32(pooled.Len())
pooled.WriteByte(byte(len(value)))
pooled.WriteByte(byte(len(value)))
pooled.WriteString(value)
pooled.WriteByte(0)
}
stringsStart := uint32(28 + 4*len(pool))
var poolChunk bytes.Buffer
write16(&poolChunk, chunkStringPool)
write16(&poolChunk, 28)
write32(&poolChunk, stringsStart+uint32(pooled.Len()))
write32(&poolChunk, uint32(len(pool)))
write32(&poolChunk, 0)
write32(&poolChunk, stringPoolUTF8)
write32(&poolChunk, stringsStart)
write32(&poolChunk, 0)
for _, offset := range offsets {
write32(&poolChunk, offset)
}
poolChunk.Write(pooled.Bytes())
var element bytes.Buffer
write16(&element, chunkStartElement)
write16(&element, 16)
write32(&element, 36+20)
write32(&element, 1) // line number
write32(&element, 0xFFFFFFFF) // comment
write32(&element, 0xFFFFFFFF) // namespace
write32(&element, 0) // name: "manifest"
write16(&element, 20) // attributes start, past this header
write16(&element, 20) // attribute stride
write16(&element, 1) // attribute count
write16(&element, 0) // id index
write16(&element, 0) // class index
write16(&element, 0) // style index
write32(&element, 0xFFFFFFFF) // attribute namespace
write32(&element, 1) // attribute name: "package"
write32(&element, 2) // attribute raw value: the package name
write16(&element, 8) // typed value size
write16(&element, 3<<8) // res0, and TYPE_STRING
write32(&element, 2)
var manifest bytes.Buffer
write16(&manifest, 3)
write16(&manifest, 8)
write32(&manifest, uint32(8+poolChunk.Len()+element.Len()))
manifest.Write(poolChunk.Bytes())
manifest.Write(element.Bytes())
return manifest.Bytes()
}
func write16(buffer *bytes.Buffer, value uint16) {
_ = binary.Write(buffer, binary.LittleEndian, value)
}
func write32(buffer *bytes.Buffer, value uint32) {
_ = binary.Write(buffer, binary.LittleEndian, value)
}