set shell := ["bash", "-cu"] set dotenv-load := true sanderling := env_var_or_default("SANDERLING", "sanderling") avd := env_var_or_default("AVD", "") duration := env_var_or_default("DURATION", "1m") seed := env_var_or_default("SEED", "0") output := env_var_or_default("OUTPUT", justfile_directory() / "sanderling" / "runs") ios_device := env_var_or_default("IOS_DEVICE", "iPhone 17 Pro") default: @just --list # Resolve ANDROID_HOME from the env or a short list of canonical install # locations, so Gradle can find the Android SDK without the user having to # export anything. _android-home: #!/usr/bin/env bash set -euo pipefail if [[ -n "${ANDROID_HOME:-}" && -d "$ANDROID_HOME" ]]; then echo "$ANDROID_HOME"; exit 0 fi if [[ -n "${ANDROID_SDK_ROOT:-}" && -d "$ANDROID_SDK_ROOT" ]]; then echo "$ANDROID_SDK_ROOT"; exit 0 fi for candidate in \ "$HOME/Library/Android/sdk" \ "$HOME/Android/Sdk" \ "/opt/homebrew/share/android-commandlinetools" \ "/usr/local/share/android-commandlinetools"; do if [[ -d "$candidate" ]]; then echo "$candidate"; exit 0 fi done echo "could not locate Android SDK (set ANDROID_HOME)" >&2 exit 1 # Build and install the folio APK on a running emulator/device. install: #!/usr/bin/env bash set -euo pipefail export ANDROID_HOME="$(just _android-home)" ./gradlew :composeApp:installDebug # Remove the folio APK from the connected device. uninstall: #!/usr/bin/env bash set -euo pipefail export ANDROID_HOME="$(just _android-home)" ./gradlew :composeApp:uninstallDebug # Remove gradle + iOS build directories. clean: #!/usr/bin/env bash set -euo pipefail export ANDROID_HOME="$(just _android-home)" ./gradlew clean rm -rf iosApp/build # Regenerate iosApp.xcodeproj from project.yml. ios-gen: #!/usr/bin/env bash set -euo pipefail cd iosApp && xcodegen generate # Build + install + launch on a booted iOS simulator (boots IOS_DEVICE if none). ios: #!/usr/bin/env bash set -euo pipefail export ANDROID_HOME="$(just _android-home)" if ! xcrun simctl list devices booted | grep -q Booted; then xcrun simctl boot "{{ios_device}}" open -a Simulator sleep 3 fi just ios-gen xcodebuild -project iosApp/iosApp.xcodeproj -scheme iosApp \ -destination 'platform=iOS Simulator,name={{ios_device}}' \ -derivedDataPath iosApp/build \ build | tail -5 xcrun simctl install booted iosApp/build/Build/Products/Debug-iphonesimulator/iosApp.app xcrun simctl launch booted app.folio # Run 'sanderling test' against the folio app. Uses a connected device if one is # online, otherwise boots AVD= if provided. test: #!/usr/bin/env bash set -euo pipefail avd_flag=() if [[ -n "{{avd}}" ]]; then avd_flag=(--avd "{{avd}}") fi "{{sanderling}}" test \ --spec "{{justfile_directory()}}/sanderling/spec.ts" \ --bundle-id app.folio \ "${avd_flag[@]}" \ --duration "{{duration}}" \ --seed "{{seed}}" \ --output "{{output}}"