# Folio A minimal Kotlin Multiplatform personal-ledger app: login with demo credentials, create accounts, add credits and debits. Shared UI across Android, iOS, and web (wasmJs via Compose for Web). Doubles as the example sanderling runs its property-based specs against. ## Stack - Kotlin Multiplatform + Compose Multiplatform (shared UI) - SQLDelight for the data layer (unified across platforms) - kotlinx.coroutines for state flows - kotlinx.serialization for `@Serializable` route types ## Prerequisites - `just` - JDK 17 - Android SDK (auto-discovered under `$ANDROID_HOME`, `~/Library/Android/sdk`, or the Homebrew cask) - Xcode 16+ and `xcodegen` (`brew install xcodegen`) for iOS ## Android ```sh just install # asks which device, then builds + installs ANDROID_DEVICE=emulator-5554 just install # build + install on that device ANDROID_DEVICE=emulator-5554 just uninstall just clean ``` `ANDROID_DEVICE` is the serial `adb devices` reports. Every recipe that installs, uninstalls or fuzzes acts on that serial. Without it they print the online devices and ask which one to use, and pick on their own only when the one device adb can see is an emulator on the local adb server. With no terminal to ask on, a CI job say, the ask becomes a refusal that prints what adb sees. A run installs the app, clears its state and drives it, which is not something to do to a handset that happens to be the one thing plugged in. An emulator is cheap to rebuild, so a lone local one is the single case worth guessing at. ## iOS ```sh just ios # default device: iPhone 17 Pro IOS_DEVICE="iPhone 15" just ios # pick a different simulator ``` `just ios` regenerates `app/iosApp/iosApp.xcodeproj` from `app/iosApp/project.yml`, builds the KMP framework (`Shared.framework` from `:app:shared`), links it into the SwiftUI host, uninstalls any previous copy, installs, and launches. The uninstall matters: folio's signed-in session survives an install over the top, so without it a run opens on the last run's Home screen. ## Web ```sh just web # webpack dev server with COOP/COEP headers just web-build # produce a webpack distributable bundle ``` `just web` runs `:app:webApp:wasmJsBrowserDevelopmentRun --continuous`, so edits to shared code reload in the browser. ## Demo credentials ``` email: demo@folio.app password: ledger123 ``` ## Run a sanderling test (Android) ```sh ANDROID_DEVICE=emulator-5554 just test ``` The same naming rule as `just install` applies, and `just test` asks once for the whole run. If nothing is attached at all, `just test` boots a bootable AVD and runs against that. With multiple AVDs, pick one: ```sh AVD=Pixel_7 just test ``` Persistent settings can live in `.env` alongside the justfile: ``` ANDROID_DEVICE=emulator-5554 DURATION=5m ``` The device does not have to be attached to this machine. `ADB_SERVER_SOCKET` aims adb at another host's adb server, and `ANDROID_DEVICE` names the serial that server reports. A remote server is shared, so nothing there is ever picked without being named or asked about, one device on it or twenty: ``` ADB_SERVER_SOCKET=tcp:10.0.0.5:5037 ANDROID_DEVICE=emulator-5556 ``` The older `ANDROID_ADB_SERVER_ADDRESS` / `ANDROID_ADB_SERVER_PORT` pair works too, at the same precedence the adb CLI gives it. A remote server is never auto-booted against: when it reports no device, `just test` says so rather than starting a local emulator that server will never see. Gradle only assembles the APK. The install goes through adb, which reads those variables, so a remote server needs nothing else. Gradle's own `installDebug` cannot be used here: its adb client only ever dials loopback. Traces land in `./sanderling/runs//`. ## Run with the LLM action generator The same `sanderling/spec.ts` runs under either generator: `--generator seeded` (the default weighted fuzzer) or `--generator llm`, where a vision model picks from the SAME weighted candidate set (reading the screenshot plus a numbered, weight-annotated list of concrete actions) and returns one number. The spec's `generator = llm({ model, instructions })` export configures it. ```sh export OPENROUTER_API_KEY=sk-or-... # or OPENAI_API_KEY=sk-... for OpenAI direct just test-llm # or: sanderling test --generator llm --spec sanderling/spec.ts --bundle-id app.folio ``` OpenRouter wins when both keys are set. With a plain OpenAI key, drop the vendor prefix from the model id in `spec.ts` (`gpt-5.4-nano`, not `openai/gpt-5.4-nano`). The model must support image input **and** strict `json_schema` structured outputs. Each step is one multimodal call, so keep the duration / step budget modest. The trace records the model's reasoning, the chosen number, and `source: "llm"` on each action, so the replay UI shows why each pick was made. ## Run a sanderling test (iOS) ```sh just test-ios # default simulator: iPhone 17 Pro IOS_DEVICE="iPhone 15" just test-ios # pick a different simulator ``` `just test-ios` boots the simulator if needed, runs `just ios` to install and launch the app, then invokes `sanderling test --platform ios`. Same `DURATION`, `SEED`, and `OUTPUT` env vars as the Android target. ## How it connects to sanderling - Each screen sets a stable Compose `testTag` (`HomeScreen`, `AccountCard`, `LedgerRow`, `TxnAmount`, ...). The Sanderling SDK resolves `testTag` to `resource-id` on Android and `accessibilityIdentifier` on iOS. - Identity for list items is the visible text content (account name; txn note + amount). No synthetic IDs encoded in semantics. - `contentDescription` is reserved for real accessibility labels, never as a data carrier. - `sanderling/spec.ts` imports `@sanderling/spec`, reads state via `s.ax.*`, asserts properties, and weights the actions the fuzzer picks from. - `just test` invokes `sanderling test` against the installed APK.