one page, both resolvers, text written before and after the key beside
it. the object form now encodes its keys in the order the filters state
them rather than the order a map iterates, so both orders are asked.
the row and the badge under it share a class so the innermost rule has
something to drop, and {text, clickable} pins that text is anded before
that rule runs: the innermost element carrying "January" is the option,
and the select is the only element that is both.
the fixture differs one state at a time: a disabled button and an
aria-disabled role control, a box ticked by script with no checked
attribute beside one cleared by script that has it, and a select whose
first option is selected without the markup saying so anywhere.
half the states are asked inside one container, because a state the
whole page has an opinion about answers with most of the document and a
want list nobody can check by reading.
an element's text is its whole subtree's text on web and on ios, so every ancestor of a matching element matched too, up to the root. a match a descendant also makes is now dropped, in internal/hierarchy, in the chrome xpath translation and in the page-side web runtime, so all three resolvers name the same element. a raw attribute now matches on a substring (exact for true/false) the way the docs describe, and tree-level FindBySelector considers the root, so ax.find("id:page") and ax.find({id: "page"}) agree.
The V8 host names a web target by data-testid and TapSelector translates that
selector into a CSS attribute match, but the dump carried no such attribute
and no alias could supply one, since an alias only redirects to a key that
already holds the value. tree.Find was therefore always nil for exactly the
selectors examples/folio-web tags with.
Claude-Session: https://claude.ai/code/session_01A5KmftdEJ49A9z5mF5ESrX
Selector matching is written once per runtime: internal/hierarchy over the
dump, web-runtime.ts over the DOM. Nothing made the two agree, and a
selector that resolves on one and not the other is silent, since an empty
match yields no action and the run still passes.