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feat(driver): add escape to the pressKey surface
escape is a key a spec has real use for and no platform could send it. android maps it to KEYCODE_ESCAPE, the ios companion to HID usage 41 and the in-simulator runner to XCUIKeyboardKey.escape, and the Key union accepts it so it can be written at all.
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@@ -58,7 +58,7 @@ type TextEditor interface {
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// EraseText deletes characterCount characters from the focused field.
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EraseText(ctx context.Context, characterCount int) error
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// PressKey presses the named logical key (currently only return/enter).
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// PressKey presses the named logical key (return/enter and escape).
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PressKey(ctx context.Context, key string) error
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}
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