feat(driver): add escape to the pressKey surface

escape is a key a spec has real use for and no platform could send it. android maps it to KEYCODE_ESCAPE, the ios companion to HID usage 41 and the in-simulator runner to XCUIKeyboardKey.escape, and the Key union accepts it so it can be written at all.
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pj committed 2026-08-16 17:41:33 +05:30
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commit da3cc5f68c
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@@ -664,12 +664,15 @@ func (d *Driver) runnerTyper() transport.TextTyper {
}
// pressKeyUsage maps the logical key names mobile runs emit to a HID usage.
// Only Return/Enter has a hardware-keyboard equivalent on the simulator; other
// names (notably "back" and "home") have no HID key and report unsupported.
// Return/Enter and Escape are the hardware-keyboard keys the simulator has;
// other names (notably "back" and "home") have no HID key and report
// unsupported.
func pressKeyUsage(key string) (uint32, bool) {
switch key {
case "enter", "return", "Enter", "Return":
return usageReturn, true
case "escape", "Escape":
return usageEscape, true
default:
return 0, false
}