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feat(driver): add escape to the pressKey surface
escape is a key a spec has real use for and no platform could send it. android maps it to KEYCODE_ESCAPE, the ios companion to HID usage 41 and the in-simulator runner to XCUIKeyboardKey.escape, and the Key union accepts it so it can be written at all.
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@@ -46,12 +46,14 @@ enum TextInput {
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try typeOnFocus(deletes, bundleIdentifier: bundleIdentifier)
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}
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// pressKey types a single logical key into the focused field. Only return is
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// supported, matching the simulator companion's key surface.
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// pressKey types a single logical key into the focused field, matching the
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// simulator companion's key surface.
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static func pressKey(key: String, bundleIdentifier: String) throws {
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switch key {
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case "return", "enter", "Return", "Enter":
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try typeOnFocus(XCUIKeyboardKey.return.rawValue, bundleIdentifier: bundleIdentifier)
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case "escape", "Escape":
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try typeOnFocus(XCUIKeyboardKey.escape.rawValue, bundleIdentifier: bundleIdentifier)
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default:
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throw TextInputError.typingFailed("unsupported key \(key)")
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}
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