replay ui fix (#56)

* refactor: rename inspect to replay across the codebase

Renames inspect-ui/ to replay-ui/, internal/inspect/ to internal/replay/,
the CLI subcommand from `sanderling inspect` to `sanderling replay`, and
updates all references in docs, Makefile, README, and Go comments.

* feat(replay-ui): show spec filename with full path on hover

RunList and RunDetail now render the basename of spec_path (e.g.
login.spec.ts) with the full path available as a title tooltip.
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pj authored and GitHub committed 2026-06-03 16:17:26 +05:30
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@@ -18,7 +18,7 @@ flowchart TB
DC["Device / Emulator"]
CH["Chrome (CDP)"]
RD[("runs/")]
IN["sanderling inspect\nHTTP + SSE"]
IN["sanderling replay\nHTTP + SSE"]
UI["Web UI (React)"]
D -->|gRPC| SC
@@ -45,9 +45,9 @@ flowchart TB
On native, the transport split exists because only real UI events need to cross process and OS-API boundaries. Introspection is cheap, frequent, and lives on a fast local socket directly to the app. On web, CDP handles both.
## Inspect UI
## Replay UI
`sanderling inspect` is a separate mode of the same Go binary. It serves an embedded React bundle and reads `runs/` from disk, streaming file-watcher events over SSE so the UI updates as new steps land. It has no connection to any driver; it only consumes the trace artifacts.
`sanderling replay` is a separate mode of the same Go binary. It serves an embedded React bundle and reads `runs/` from disk, streaming file-watcher events over SSE so the UI updates as new steps land. It has no connection to any driver; it only consumes the trace artifacts.
## Per-step cycle