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feat(ios): launch via XCTest with env vars for hierarchy/tap access (#39)
* feat(proto): add env map to LaunchRequest * feat(driver): add env param to Launch interface and all implementations * feat(sidecar): add IosDriverBackend using Maestro IOSDriver + env pass-through * feat(testrun): launch iOS app via XCTest with env vars instead of simctl * fix(ios): replace LaunchApp with BootedUDID; simctl launch moved to XCTest path * test(cli): add tests for ios platform flag and ios-device flag parsing * fix(sdk-ios): check semaphore wait result; resolve port from args and env; register extractors before start
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@@ -88,7 +88,7 @@ func (d *Driver) failure(kind ActionKind) error {
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return d.Failures[kind]
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}
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func (d *Driver) Launch(_ context.Context, bundleID string, clearState bool) error {
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func (d *Driver) Launch(_ context.Context, bundleID string, clearState bool, _ map[string]string) error {
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if err := d.failure(ActionLaunch); err != nil {
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return err
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}
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@@ -29,7 +29,7 @@ func TestRecordsAllActionsInOrder(t *testing.T) {
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mock := New()
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ctx := context.Background()
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if err := mock.Launch(ctx, "com.example", true); err != nil {
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if err := mock.Launch(ctx, "com.example", true, nil); err != nil {
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t.Fatal(err)
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}
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if err := mock.Tap(ctx, 100, 200); err != nil {
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